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Enhance your Foundry VTT experience with an AI-assisted toolkit designed for GMs and players. Generate immersive descriptions, organize campaign assets, and receive real-time guidance to streamline storytelling and gameplay.

active 2025-05-162026-06-06 (UTC)

Complete coverage26,600 / 26,600 hourly files (100%) · 2 absent upstream2023-08-152026-08-27 (UTC)
Events
89
Pushes
45
Pull requests
0
Issues
14
Stars
1
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 387 days from 2025-05-16 to 2026-06-06. Pushes: 45 total, peak 4 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 14 total, peak 7 in a day. Comments: 7 total, peak 2 in a day. Stars: 1 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
DallenB4332902
neostryder201401
BRAYDIN721001

Recent activity

Latest issues, pull requests and releases

  • Issue comment#14BRAYDIN722025-11-22 20:27
    Module conflict causes foundry not to load.
  • Issue#14neostryder2025-11-22 19:47
    Module conflict causes foundry not to load.
  • Issue comment#14neostryder2025-11-22 19:47
    Module conflict causes foundry not to load.
  • Releasegithub-actions[bot]2025-11-13 21:03
    RPGM Forge v2.1.3
  • Releaseneostryder2025-11-12 04:20
    RPGM Forge v2.1.2
  • Releasegithub-actions[bot]2025-10-04 20:48
    RPGM Forge v2.1.1
  • Issue#2neostryder2025-09-20 06:32
    Error handling enhancement
  • Issue#4neostryder2025-09-20 06:31
    Undo rename
  • Issue#13neostryder2025-07-29 01:52
    Implement robust CSS to minimize conflicts with UI/CSS modules
  • Issue#12neostryder2025-07-27 06:09
    Encapsulate generated content as objects
  • Issue comment#10DallenB42025-07-26 03:41
    Custom rename, or chat rename should be allowed on linked tokens, just not autoname
  • Issue#10DallenB42025-07-26 03:41
    Custom rename, or chat rename should be allowed on linked tokens, just not autoname
  • Issue comment#1DallenB42025-07-26 03:39
    When two GM users are connected, two names are generated
  • Issue#1DallenB42025-07-26 03:39
    When two GM users are connected, two names are generated
  • Issue comment#10neostryder2025-07-25 02:43
    Quick rename, custom rename, or chat rename should be allowed on linked tokens, just not autoname
  • Issue comment#9neostryder2025-07-25 02:05
    Let players generate stuff as free tier users.
  • Issue#8neostryder2025-07-20 18:53
    Per-prototype name/description settings/cues
  • Issue comment#5neostryder2025-07-20 18:44
    Docs system in the module
  • Issue#7DallenB42025-07-20 15:27
    Pass system into the name prompt
  • Issue#6DallenB42025-07-20 15:16
    Chat command *localize (or other method) for translating all of the localization strings to a different language
  • Issue#5DallenB42025-07-20 15:07
    Docs system in the module
  • Issue#3DallenB42025-07-20 15:03
    Change chat command *names to *name
  • Issue#3DallenB42025-07-20 15:03
    Change chat command *names to *name
  • Issue#1DallenB42025-07-20 14:43
    When two GM users are connected, two names are generated
  • Releasegithub-actions[bot]2025-07-11 05:22
    RPGM Forge v1.0.1

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.