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Rapsssito/react-native-tcp-socket

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React Native TCP socket API for Android, iOS & macOS with SSL/TLS support.

active 2023-08-182026-04-11 (UTC)

Complete coverage26,432 / 26,432 hourly files (100%) · 2 absent upstream2023-08-152026-08-20 (UTC)
Events
388
Pushes
15
Pull requests
15
Issues
44
Stars
114
Forks
29

Activity over time

Daily event counts in the loaded window

Line chart, 968 days from 2023-08-18 to 2026-04-11. Pushes: 15 total, peak 6 in a day. Pull requests: 15 total, peak 4 in a day. Issues: 44 total, peak 8 in a day. Comments: 158 total, peak 13 in a day. Stars: 114 total, peak 3 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Issue#211Rapsssito2026-04-07 15:33
    PKCS#12 Keystore Format Support Question
  • Issue comment#209jnorthrup2026-02-08 12:59
    Bounty: $300 for Fixing js-libp2p Compatibility Issues in react-native-tcp-socket
  • Issue#209palmtown2026-02-07 15:52
    Bounty: $300 for Fixing js-libp2p Compatibility Issues in react-native-tcp-socket
  • Issue comment#209jnorthrup2026-01-23 13:29
    Bounty: $300 for Fixing js-libp2p Compatibility Issues in react-native-tcp-socket
  • Issue comment#230github-actions[bot]2026-01-16 08:22
    fix: resolve allowHalfOpen behavior and refactor NativeModules usage
  • Releasegithub-actions[bot]2026-01-16 08:22
    v6.4.1
  • Issue comment#228github-actions[bot]2026-01-15 19:33
    feat: support connectTimeout
  • Pull request#228github-actions[bot]2026-01-15 19:32
  • Issue comment#228Rapsssito2026-01-15 15:54
    feat: support connectTimeout
  • Issue comment#230Rapsssito2026-01-15 15:52
    fix: resolve allowHalfOpen behavior and refactor NativeModules usage
  • Issue comment#227github-actions[bot]2026-01-03 10:41
    fix: :bug: #188 (android): Add null checks to prevent NullPointerException…
  • Issue comment#227louiscavalcante2026-01-03 05:29
    fix: :bug: #188 (android): Add null checks to prevent NullPointerException…
  • Issue comment#225Rapsssito2025-12-26 08:38
    Fix crash when localPort or connectedPort is nil (new)
  • Issue comment#172jsheffers2025-12-15 02:57
    fix(iOS): Fix crash when localPort or connectedPort is null
  • Issue#2239xcoder2025-12-03 09:18
    TCP Socket Connection Works on iOS but Fails on Android
  • Issue comment#209jnorthrup2025-10-22 11:30
    Bounty: $300 for Fixing js-libp2p Compatibility Issues in react-native-tcp-socket
  • Issue comment#220jnorthrup2025-10-15 15:43
    #209 bounty implementation
  • Issue comment#217vricosti2025-10-04 14:20
    feat: iOS TLS fix — defer startTLS until didConnectToHost
  • Issue comment#172mrAlmond2025-10-01 06:52
    fix(iOS): Fix crash when localPort or connectedPort is null
  • Pull request#219hans002025-09-08 07:01
  • Issue comment#209op0212025-08-19 00:12
    Bounty: $300 for Fixing js-libp2p Compatibility Issues in react-native-tcp-socket
  • Issue comment#218omarsoufiane2025-08-17 21:29
    Fix: Add libp2p compatibility to resolve UnexpectedEOFError in multistream-select #209
  • Pull request#218KaizerSolomon2025-08-17 16:08
  • Issue comment#209palmtown2025-08-13 09:44
    Bounty: $300 for Fixing js-libp2p Compatibility Issues in react-native-tcp-socket
  • Issue comment#209Kulunkulu2025-08-12 09:16
    Bounty: $300 for Fixing js-libp2p Compatibility Issues in react-native-tcp-socket

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 114 stars here means stars gained during the window, not the repo's star count.