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Read1dno/ExternalAutoWallCS2

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This project implements an External AutoWall system for Counter‑Strike 2. It extracts up‑to‑date collision geometry and material data from Source 2 `.vpk` files, builds a BVH for fast ray‑tracing, and computes bullet penetration damage using real material modifiers.

active 2025-04-16 → 2026-03-24 (UTC)

Complete coverage27,293 / 27,296 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-09-25 (UTC)
Events
40
Pushes
4
Pull requests
0
Issues
0
Stars
28
Forks
3

Activity over time

Daily event counts in the loaded window

Line chart, 343 days from 2025-04-16 to 2026-03-24. Pushes: 4 total, peak 4 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 0 total, peak 0 in a day. Comments: 1 total, peak 1 in a day. Stars: 28 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Read1dno4400
drgabbinson1001

Recent activity

Latest issues, pull requests and releases

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 28 stars here means stars gained during the window, not the repo's star count.