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RealisticFearYT/RealisticEngine

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Basically an engine so you can create your own mods. What does the engine contain? Well not many things, since it is the first version What you can do is: -Modify the start menu -Create weeks (if you have errors say it on my YouTube channel) -Modify the starting titles -Modify the BG menu -Delete Weeks

active 2024-04-02 → 2026-02-12 (UTC)

Complete coverage27,410 / 27,410 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-09-30 (UTC)
Events
140
Pushes
92
Pull requests
0
Issues
9
Stars
4
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 682 days from 2024-04-02 to 2026-02-12. Pushes: 92 total, peak 60 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 9 total, peak 3 in a day. Comments: 1 total, peak 1 in a day. Stars: 4 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
RealisticFearYT929200
thegamenig6000
SantiagoCalebe2000
BRODING-DEV1000
AstroZ8591001

Recent activity

Latest issues, pull requests and releases

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 4 stars here means stars gained during the window, not the repo's star count.