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A modular, easy to use & cross-platform 2D & 3D engine.

active 2026-03-162026-08-04 (UTC)

Complete coverage26,325 / 26,325 hourly files (100%) · 2 absent upstream2023-08-152026-08-15 (UTC)
Events
169
Pushes
11
Pull requests
7
Issues
0
Stars
7
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 142 days from 2026-03-16 to 2026-08-04. Pushes: 11 total, peak 2 in a day. Pull requests: 7 total, peak 2 in a day. Issues: 0 total, peak 0 in a day. Comments: 68 total, peak 8 in a day. Stars: 7 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
coderabbitai[bot]680036
OldDev7826209
AR-DEV-120049
Arctis-Fireblight18328
VictorSohier12003
mcdubhghlas8500
JoltedJon6111
Shakai-Dev3002

Recent activity

Latest issues, pull requests and releases

  • Issue comment#60Shakai-Dev2026-08-04 03:05
    Build for Windows and Linux ARM64 in CI
  • Issue comment#55Shakai-Dev2026-07-19 00:32
    Add Windows CI
  • Issue comment#35coderabbitai[bot]2026-06-14 23:47
    Restructure project layout
  • Issue comment#23coderabbitai[bot]2026-05-18 01:01
    Add common types into definitions
  • Issue comment#18coderabbitai[bot]2026-05-05 03:12
    Add more vector types and functions
  • Issue comment#17coderabbitai[bot]2026-04-08 19:32
    Added quick scalar implementations of distance, distance_sq, lerp, min, max, clamp, and abs to vec4.
  • Pull request#16AR-DEV-12026-04-07 23:26
  • Issue comment#15AR-DEV-12026-04-07 23:25
    Create the Rendering Hardware Abstraction (RHI)
  • Pull request#15AR-DEV-12026-04-07 23:10
  • Issue comment#12AR-DEV-12026-04-04 15:59
    Add thirdparty rendering deps as submodules
  • Issue comment#1Arctis-Fireblight2026-03-20 23:56
    C++ modules project directory structure
  • Issue comment#10Arctis-Fireblight2026-03-20 23:51
    Revert "Add thirdparty dependencies for Rendering (bgfx, bimg & bx)"
  • Pull request#10Arctis-Fireblight2026-03-20 23:49
  • Issue comment#8AR-DEV-12026-03-19 04:33
    Use Prowl.Paper instead of Avalania
  • Pull request#6AR-DEV-12026-03-17 03:02
  • Pull request#5JoltedJon2026-03-17 01:59
  • Pull request#4AR-DEV-12026-03-16 06:51
  • Issue comment#2AR-DEV-12026-03-16 06:14
    Add a README & License for the project
  • Issue comment#3coderabbitai[bot]2026-03-16 06:12
    Add authors file and icon
  • Pull request#3Arctis-Fireblight2026-03-16 06:11

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 7 stars here means stars gained during the window, not the repo's star count.