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A fork of the LLVM project that we use to merge back general purpose modifications necessary for our "clang-tidy for Unreal Engine" product.

active 2024-03-222026-04-23 (UTC)

Complete coverage26,655 / 26,655 hourly files (100%) · 2 absent upstream2023-08-152026-08-29 (UTC)
Events
210
Pushes
64
Pull requests
14
Issues
7
Stars
39
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 763 days from 2024-03-22 to 2026-04-23. Pushes: 64 total, peak 12 in a day. Pull requests: 14 total, peak 5 in a day. Issues: 7 total, peak 3 in a day. Comments: 3 total, peak 2 in a day. Stars: 39 total, peak 6 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
hach-que8564142
rlabrecque3001

Recent activity

Latest issues, pull requests and releases

  • Releasegithub-actions[bot]2026-02-21 21:02
    build-9986fd01
  • Releasegithub-actions[bot]2026-02-21 14:52
    build-3be2122b
  • Releasegithub-actions[bot]2026-02-06 06:05
    build-b59f77f5
  • Releasegithub-actions[bot]2026-02-03 03:23
    build-fc89b22e
  • Releasegithub-actions[bot]2025-09-05 07:16
    18.x-5abcaf70
  • Releasegithub-actions[bot]2025-02-14 06:39
    18.x-cddb8dc4
  • Pull request#12hach-que2025-02-14 04:10
  • Pull request#12hach-que2025-02-14 01:39
  • Issue comment#10hach-que2024-12-21 12:18
    Implement async return analysis
  • Issue#10hach-que2024-12-21 12:18
    Implement async return analysis
  • Releasegithub-actions[bot]2024-11-03 00:46
    18.x-7ba662dc
  • Releasegithub-actions[bot]2024-11-02 13:13
    18.x-7d1568f8
  • Pull request#11hach-que2024-11-01 06:44
  • Pull request#11hach-que2024-11-01 04:10
  • Issue#10hach-que2024-09-27 09:21
    Implement async return analysis
  • Pull request#9hach-que2024-08-02 17:20
  • Pull request#9hach-que2024-08-02 14:37
  • Pull request#8hach-que2024-08-01 10:32
  • Pull request#8hach-que2024-08-01 07:47
  • Pull request#7hach-que2024-08-01 06:24
  • Pull request#7hach-que2024-08-01 03:55
  • Pull request#6hach-que2024-08-01 01:05
  • Pull request#4hach-que2024-07-31 16:35
  • Pull request#6hach-que2024-07-31 16:35
  • Issue comment#5rlabrecque2024-07-29 21:39
    Request: Document how this project related to the Redpoint clang-tidy for Unreal product

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 39 stars here means stars gained during the window, not the repo's star count.