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A Fabric mod based on Starlight that improves the performance of light updates in Minecraft.

Java · active 2025-03-232026-07-04 (UTC)

Partial coverage11,512 / 12,525 hourly files (92%) · 2 absent upstream · 1,009 failed, retryable2025-03-062026-08-10 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
87
Pushes
13
Pull requests
0
Issues
20
Stars
13
Forks
3

Activity over time

Daily event counts in the loaded window

Line chart, 469 days from 2025-03-23 to 2026-07-04. Pushes: 13 total, peak 3 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 20 total, peak 2 in a day. Comments: 25 total, peak 3 in a day. Stars: 13 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Releaseishland2026-06-12 08:43
    0.2.1
  • Issue comment#22Eaglepear2026-05-03 16:39
    Backport request for a version 1.20.1
  • Issue#30WFPhantom2026-04-19 14:37
    Crashes on world creation with aeronautics
  • Issue#30WFPhantom2026-04-19 14:37
    Crashes on world creation with aeronautics
  • Issue comment#25MC-Nirvana2026-04-17 08:33
    [Error] Is there an issue? [Tried to load class com/mojang/blaze3d/vertex/PoseStack for invalid distribution DEDICATED_SERVER]
  • Issue#28ishland2026-04-01 12:47
    Attempt to load BlockColors on Dedicated Server
  • Issue#27Paper-wand2026-02-27 02:46
    Async, ScalableLux and Immersive Engineering cause the game stuck in loading a save that has multiblock machines from Immersive Engineering
  • Issue#27Paper-wand2026-02-27 02:46
    Async, ScalableLux and Immersive Engineering cause the game stuck in loading a save that has multiblock machines from Immersive Engineering
  • Issue comment#26WxAaRoNxW2025-12-23 21:33
    Async, Scalable Lux, and Elevator Mod Hard Lock Tick Freeze.
  • Issue comment#26ishland2025-12-23 12:46
    Async, Scalable Lux, and Elevator Mod Hard Lock Tick Freeze.
  • Issue#26WxAaRoNxW2025-12-23 09:34
    Async, Scalable Lux, and Elevator Mod Hard Lock Tick Freeze.
  • Issue comment#22SireRoxas2025-12-23 05:58
    Backport request for a version 1.20.1
  • Issue#25ishland2025-12-08 15:07
    [Error] Is there an issue? [Tried to load class com/mojang/blaze3d/vertex/PoseStack for invalid distribution DEDICATED_SERVER]
  • Issue comment#25ishland2025-12-08 15:07
    [Error] Is there an issue? [Tried to load class com/mojang/blaze3d/vertex/PoseStack for invalid distribution DEDICATED_SERVER]
  • Issue comment#22OCTAMIUM2025-10-29 00:13
    Backport request for a version 1.20.1
  • Issue comment#13Bamberghh2025-10-08 15:23
    create render issue
  • Issue comment#20ishland2025-09-14 16:08
    Backport to 1.21.1
  • Issue comment#20Isaakk2025-09-04 14:45
    Backport to 1.21.1
  • Issue#20Isaakk2025-09-04 14:44
    Backport to 1.21.1
  • Issue#19JohnnyJosda2025-09-04 04:15
    Client performance
  • Issue comment#7LMaxRouterCN2025-09-02 16:45
    It'd be cool if you can make a 1.20.1 version of it, because most of cool mods are still not updated yet
  • Issue comment#7ishland2025-09-01 11:31
    It'd be cool if you can make a 1.20.1 version of it, because most of cool mods are still not updated yet
  • Issue#15ishland2025-09-01 11:27
    1.18.2 update request
  • Issue#16ishland2025-09-01 11:27
    lighting broken on Lunar Client
  • Issue#20Isaakk2025-08-30 11:27
    Backport to 1.21.1

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 13 stars here means stars gained during the window, not the repo's star count.