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RetroBytes32/FrameEngineGamework

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A reasonably simple game engine framework modeled, in part, after the unity engine API.

active 2023-09-13 → 2024-09-13 (UTC)

Complete coverage27,509 / 27,509 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-10-04 (UTC)
Events
674
Pushes
560
Pull requests
0
Issues
7
Stars
3
Forks
2

Activity over time

Daily event counts in the loaded window

Line chart, 367 days from 2023-09-13 to 2024-09-13. Pushes: 560 total, peak 30 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 7 total, peak 4 in a day. Comments: 0 total, peak 0 in a day. Stars: 3 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
RetroBytes3256756000

Recent activity

Latest issues, pull requests and releases

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 3 stars here means stars gained during the window, not the repo's star count.