Real-time ray tracing engine. I will see how far I go with this 🤣
active 2023-08-17 → 2024-08-11 (UTC)
Complete coverage26,402 / 26,402 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-19 (UTC)
Events
82
Pushes
74
Pull requests
0
Issues
2
Stars
0
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 361 days from 2023-08-17 to 2024-08-11. Pushes: 74 total, peak 5 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 2 total, peak 1 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| Ridgeso | 76 | 74 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#1Ridgeso2024-08-09 13:51Tearing while moving camera when accumulate flag is on
- Issue#1Ridgeso2024-06-23 17:48Tearing while moving camera when accumulate flag is on
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.