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I'm writing an app which allows us to render meshes using realtime traditionally hand-painted textures

active 2025-05-082026-06-26 (UTC)

Complete coverage26,756 / 26,756 hourly files (100%) · 2 absent upstream2023-08-152026-09-02 (UTC)
Events
417
Pushes
175
Pull requests
1
Issues
167
Stars
34
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 415 days from 2025-05-08 to 2026-06-26. Pushes: 175 total, peak 10 in a day. Pull requests: 1 total, peak 1 in a day. Issues: 167 total, peak 17 in a day. Comments: 11 total, peak 2 in a day. Stars: 34 total, peak 8 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Rink37357175011
enkvadrat2000
Vxrpenter1010

Recent activity

Latest issues, pull requests and releases

  • Issue#422Rink372026-06-14 20:23
    Add in-app error messages
  • Issue#462Rink372026-06-13 16:41
    Add error prevention for cases where the user loads an invalid image in the tomog menu
  • Issue#429Rink372026-06-09 18:22
    Fix error causing crash when modifying an existing material
  • Issue#403Rink372026-05-31 18:35
    Fix background scaling error
  • Issue#375Rink372026-05-27 18:52
    Add cleanup functionality to the seam fixer
  • Issue#365Rink372026-05-26 11:38
    Add improved method for creating/destroying widgets
  • Issue#28Rink372026-05-26 10:32
    Normal mixing functionality
  • Issue comment#322Rink372026-05-15 07:52
    Add functionality to hide shaders which are designed for special use (e.g. UI, wireframe)
  • Issue#326Rink372026-05-14 22:44
    Remove references to the surface constructor
  • Issue#343Rink372026-05-14 22:43
    Add lighting toggle
  • Issue#342Rink372026-05-14 22:43
    Add webcam view toggle
  • Issue#339Rink372026-05-10 16:02
    Add modifiable text boxes
  • Issue#334Rink372026-05-10 10:46
    Make the remapper automatically specify normalization based on input textures
  • Issue#328Rink372026-05-09 22:38
    Make the reference and target image selectable in the UI
  • Issue#327Rink372026-05-09 22:36
    Modify remapper to work separately from the surface constructor
  • Issue#310Rink372026-05-07 00:11
    Implement material template overloads
  • Issue#297Rink372026-05-02 12:16
    Fix text box scaling error when placed within arrangements
  • Issue#296Rink372026-05-02 12:13
    Add option to arrange to the bottom vertically
  • Issue#295Rink372026-05-02 12:13
    Add option to arrange to the center vertically
  • Issue#295Rink372026-05-02 10:38
    Add option to arrange to the center vertically
  • Issue#294Rink372026-05-02 10:38
    Add option to arrange to the right horizontally
  • Issue#292Rink372026-05-02 10:30
    Add more options for text arrangement
  • Issue#275Rink372026-04-28 11:23
    Implement automatic shader compilation
  • Issue#245Rink372026-02-20 15:13
    Extend UI functionality
  • Issue#253Rink372026-02-20 15:03
    Fix write permission errors due to async frame fetching

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 34 stars here means stars gained during the window, not the repo's star count.