轻量C# 网络库 Lightweight C# networking solution for multiplayer games.
active 2023-08-15 → 2026-08-15 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 1097 days from 2023-08-15 to 2026-08-15. Pushes: 93 total, peak 14 in a day. Pull requests: 28 total, peak 2 in a day. Issues: 90 total, peak 4 in a day. Comments: 154 total, peak 9 in a day. Stars: 423 total, peak 5 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| tom-weiland | 141 | 27 | 8 | 77 |
| xzippyzachx | 51 | 32 | 6 | 3 |
| github-actions[bot] | 34 | 34 | 0 | 0 |
| Per6 | 32 | 0 | 3 | 19 |
| Charanor | 15 | 0 | 0 | 9 |
| AlaskanDruid | 7 | 0 | 0 | 4 |
| NetheriteOfficial | 6 | 0 | 0 | 4 |
| DPrison | 6 | 0 | 0 | 3 |
| Gohan500 | 6 | 0 | 3 | 3 |
| megalithos | 5 | 0 | 1 | 1 |
| JingchengYang4 | 5 | 0 | 0 | 3 |
| mblogest | 5 | 0 | 0 | 3 |
| CrossV4 | 5 | 0 | 0 | 3 |
| CoinBeatEveryDay | 3 | 0 | 0 | 0 |
| apkatsikas | 3 | 0 | 1 | 1 |
| VigneshLX | 3 | 0 | 0 | 2 |
| huykhaduy | 3 | 0 | 0 | 1 |
| minhtribui153 | 3 | 0 | 0 | 2 |
| TVince0 | 2 | 0 | 1 | 1 |
| GatitoStudio | 2 | 0 | 0 | 1 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#179tom-weiland2026-05-23 03:03[Bug] Duplicate ID exception in Riptide Server.Send
- Issue#177tom-weiland2026-04-20 17:56FEATURE REQUEST: Metrics for server health as a client
- Issue#177tom-weiland2026-04-20 17:56FEATURE REQUEST: Metrics for server health as a client
- Issue#177Lyraedan2026-03-27 22:48FEATURE REQUEST: Metrics for server health as a client
- Issue comment#175megalithos2026-01-28 06:08A default behaviour for splitting a message into multiple packets?
- Issue comment#175Artromskiy2025-10-07 20:59A default behaviour for splitting a message into multiple packets?
- Issue#175Artromskiy2025-10-01 22:56A default behaviour for splitting a message into multiple packets?
- Pull request#173Per62025-08-13 10:05
- Issue comment#169tom-weiland2025-08-09 23:01Client.Connect Lag
- Issue comment#169mblogest2025-08-09 02:53Client.Connect Lag
- Issue#172tom-weiland2025-08-04 18:09Will WebSocket connections be supported in the future?
- Issue#172VDiva2025-08-03 12:07Will WebSocket connections be supported in the future?
- Releasexzippyzachx2025-07-14 23:42v2.2.1
- Pull request#168xzippyzachx2025-07-09 20:20
- Issue comment#169tom-weiland2025-05-31 02:24Client.Connect Lag
- Issue#169mblogest2025-05-30 22:13Client.Connect Lag
- Pull request#168KptKosmit912025-05-23 11:29
- Issue comment#167AlaskanDruid2025-05-18 23:45Sending multiple messages ignore all messages but last message (using TCP) with 2nd client connection and higher.
- Issue#167AlaskanDruid2025-05-18 23:45Sending multiple messages ignore all messages but last message (using TCP) with 2nd client connection and higher.
- Issue comment#167AlaskanDruid2025-05-18 23:30Sending multiple messages ignore all messages but last message (using TCP) with 2nd client connection and higher.
- Issue#167AlaskanDruid2025-05-18 23:10Sending multiple messages ignore all messages but last message (using TCP) with 2nd client connection and higher.
- Issue comment#159tom-weiland2025-04-30 21:06Disconnected from server: Poor connection.
- Issue comment#159mblogest2025-04-29 14:37Disconnected from server: Poor connection.
- Issue comment#166VigneshLX2025-03-13 10:06Client Disconnection Without Notification on Network Change or Poor Connection
- Issue comment#166VigneshLX2025-03-13 09:29Client Disconnection Without Notification on Network Change or Poor Connection
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 423 stars here means stars gained during the window, not the repo's star count.