Godot 4.0 plugin. Allows to shake any node's property. Makes for a great camera shaker.
active 2023-08-20 → 2024-09-08 (UTC)
Complete coverage26,774 / 26,774 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-09-03 (UTC)
Events
22
Pushes
2
Pull requests
3
Issues
1
Stars
11
Forks
2
Activity over time
Daily event counts in the loaded window
Line chart, 386 days from 2023-08-20 to 2024-09-08. Pushes: 2 total, peak 2 in a day. Pull requests: 3 total, peak 2 in a day. Issues: 1 total, peak 1 in a day. Comments: 3 total, peak 2 in a day. Stars: 11 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| Rofle44-git | 6 | 2 | 2 | 2 |
| Nitbandier | 2 | 0 | 0 | 1 |
| Galaxy1879 | 1 | 0 | 1 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#3Nitbandier2024-08-18 13:53wont reset to original value after shake has ended
- Issue#3Nitbandier2024-08-18 13:48wont reset to original value after shake has ended
- Issue comment#1Rofle44-git2024-05-13 16:53Fix error icon not at the top of the script
- Pull request#1Rofle44-git2024-05-13 16:53
- Pull request#2Rofle44-git2024-05-13 16:49
- Issue comment#2Rofle44-git2024-05-13 16:49Support for Nodes within Scenes and Property Value Preservation
- Pull request#2Galaxy18792024-05-07 21:08
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 11 stars here means stars gained during the window, not the repo's star count.