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gameProjectSthlmGroup6

active 2024-10-292025-05-06 (UTC)

Complete coverage26,645 / 26,645 hourly files (100%) · 2 absent upstream2023-08-152026-08-29 (UTC)
Events
35
Pushes
13
Pull requests
0
Issues
14
Stars
0
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 190 days from 2024-10-29 to 2025-05-06. Pushes: 13 total, peak 4 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 14 total, peak 8 in a day. Comments: 1 total, peak 1 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Dennish9012400
Wilmer-Chas11501
RubinAtChas4400
StikkyNikki1000

Recent activity

Latest issues, pull requests and releases

  • Issue#22Dennish902024-11-01 08:18
    As a user I want there to be a transition between me and my opponent so that we wont be able to see each others boards.
  • Issue#18Dennish902024-11-01 08:18
    As a player, I can use the weapon "Missile" one time that will hit 3x3 spaces.
  • Issue#19Dennish902024-11-01 08:17
    As a user i want to have an ability that shoots out a rapid fire cannon that randomly hits different coordinates so that i can have variety in the game.
  • Issue#24Dennish902024-11-01 08:17
    As a player, if I've been hit I can skip my round to use the "First Aid Kit" to heal one space on my ship.
  • Issue#13Dennish902024-11-01 08:17
    As the system, I want to update the map after an action, so the players know what the action resulted in.
  • Issue#2Dennish902024-11-01 08:17
    As a player I want to be able to place all my ships, followed up by the opponent doing the same before the game starts to let tactics be a part of the game.
  • Issue#5Dennish902024-11-01 08:16
    As a player I want to be precented with a updated status of the game board that shows misses, hits and untouched water tiles, at the start of the round to be able to keep track of my and my opponents previous moves.
  • Issue#21Dennish902024-11-01 08:16
    As a user, after an action has been made it shall be the next players turn, so that the game will continue.
  • Issue#31StikkyNikki2024-10-30 10:41
    As a user i want to be able to place out ships of varying sizes so that game has variety om what you can target.
  • Issue#33Wilmer-Chas2024-10-30 10:28
    As a user i want to be able to attack my opponent
  • Issue#33Wilmer-Chas2024-10-30 09:47
    As a user i want to be able to attack my opponent every turn
  • Issue comment#12Wilmer-Chas2024-10-30 09:46
    8. The game should keep track of where a player previously hit on the 2d grid as well as if that hit was a success or a misfire.
  • Issue#6Wilmer-Chas2024-10-30 09:44
    As a user i want to be able to place ships onto the playing field so that i can play the game
  • Issue#11Wilmer-Chas2024-10-30 09:44
    As a user i want to have someone to play against, so that i have someone to play against
  • Issue#32Wilmer-Chas2024-10-30 08:17
    As a creater, I want to create ships, so that the ships can be placed on the 2D grid.

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.