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shadertoy.com shaders ported to Rust-GPU

active 2025-03-222026-04-04 (UTC)

Partial coverage11,757 / 13,044 hourly files (90%) · 2 absent upstream · 1,284 failed, retryable2025-02-132026-08-10 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
117
Pushes
10
Pull requests
18
Issues
2
Stars
51
Forks
3

Activity over time

Daily event counts in the loaded window

Line chart, 379 days from 2025-03-22 to 2026-04-04. Pushes: 10 total, peak 3 in a day. Pull requests: 18 total, peak 3 in a day. Issues: 2 total, peak 1 in a day. Comments: 20 total, peak 5 in a day. Stars: 51 total, peak 16 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
LegNeato3371011
raldone017031
Firestar997322
ky-bean6024
lonnietc2001
fu5ha2001
bitshifter1010

Recent activity

Latest issues, pull requests and releases

  • Pull request#56LegNeato2026-04-04 03:58
  • Pull request#56LegNeato2026-04-04 03:49
  • Pull request#52Firestar992026-02-03 00:12
  • Issue#53lonnietc2025-12-24 17:32
    Shader Resolution Seems Low
  • Issue comment#44ky-bean2025-12-19 17:27
    Build fails with "Invalid explicit layout decorations on type for operand '355[%_ptr_Function_bubble_buckey_balls__SurfaceData]'"
  • Issue comment#44Firestar992025-12-19 08:55
    Build fails with "Invalid explicit layout decorations on type for operand '355[%_ptr_Function_bubble_buckey_balls__SurfaceData]'"
  • Issue comment#49LegNeato2025-12-09 03:18
    max_push_constant_size error
  • Issue comment#49lonnietc2025-12-09 02:17
    max_push_constant_size error
  • Pull request#42raldone012025-09-09 21:31
  • Pull request#48LegNeato2025-09-09 05:11
  • Pull request#47LegNeato2025-08-22 01:15
  • Pull request#47ky-bean2025-08-21 17:20
  • Issue comment#43ky-bean2025-08-19 15:51
    Update Nix setup with flake and direnv
  • Issue comment#43ky-bean2025-08-19 13:51
    Update Nix setup with flake and direnv
  • Issue comment#44ky-bean2025-08-17 17:54
    Build fails with "Invalid explicit layout decorations on type for operand '355[%_ptr_Function_bubble_buckey_balls__SurfaceData]'"
  • Issue comment#44LegNeato2025-08-17 17:37
    Build fails with "Invalid explicit layout decorations on type for operand '355[%_ptr_Function_bubble_buckey_balls__SurfaceData]'"
  • Pull request#46LegNeato2025-08-17 17:24
  • Pull request#46LegNeato2025-08-17 17:24
  • Pull request#45LegNeato2025-08-17 17:18
  • Issue comment#43LegNeato2025-07-26 11:44
    Update Nix setup with flake and direnv
  • Pull request#43LegNeato2025-07-26 11:44
  • Pull request#43ky-bean2025-07-25 19:53
  • Issue comment#42LegNeato2025-06-08 16:49
    Make shader registration more modular
  • Pull request#42raldone012025-06-07 13:03
  • Issue#41raldone012025-05-17 09:21
    Seascape artifacts on RTX4080

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 51 stars here means stars gained during the window, not the repo's star count.