Full and up-to-date source code of the chapters of the "SFML Game Development" book
active 2023-08-15 → 2026-03-18 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 947 days from 2023-08-15 to 2026-03-18. Pushes: 0 total, peak 0 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 6 total, peak 1 in a day. Comments: 2 total, peak 1 in a day. Stars: 182 total, peak 4 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
Recent activity
Latest issues, pull requests and releases
- Issue#29kyuhyunp2025-12-06 20:00Ch 10. Incorrect Mission Successful after All Aircrafts are Destroyed
- Issue comment#25eXpl0it3r2025-11-27 06:58Ch 10. MultiplayerGameState's Redundant Sorting After Receiving SpawnEnemy
- Issue comment#25Bromeon2025-11-24 20:47Ch 10. MultiplayerGameState's Redundant Sorting After Receiving SpawnEnemy
- Issue#25kyuhyunp2025-11-24 19:07Ch 10. MultiplayerGameState's Redundant Sorting After Receiving SpawnEnemy
- Issue#23kyuhyunp2025-11-12 19:57Ch 10. Incorrect PlayerRealtimeChange and PlayerConnect: Excluding sender, Redundant mSocket
- Issue#21kyuhyunp2025-11-07 19:12Ch 10. GameServer's incorrect handling of incoming connection and disconnection
- Issue#19kyuhyunp2025-10-20 21:56Ch10. Buggy tick() by server when spawning enemies
- Issue#16kyuhyunp2025-08-06 18:39Animation update while loop
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 182 stars here means stars gained during the window, not the repo's star count.