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Modernized toolkit for Xash3D FWGS engine, has enhanced graphics and physics and a lot of new features for mod-makers. Crossplatform, supports Windows/Linux. Based on XashXT and Spirit Of Half-Life.

active 2023-08-262026-06-15 (UTC)

Partial coverage20,474 / 26,230 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-162026-08-13 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
1.1K
Pushes
311
Pull requests
63
Issues
49
Stars
46
Forks
16

Activity over time

Daily event counts in the loaded window

Line chart, 1025 days from 2023-08-26 to 2026-06-15. Pushes: 311 total, peak 14 in a day. Pull requests: 63 total, peak 5 in a day. Issues: 49 total, peak 3 in a day. Comments: 104 total, peak 8 in a day. Stars: 46 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Releasegithub-actions[bot]2026-06-03 21:42
    PrimeXT Continuous Build
  • Releasegithub-actions[bot]2026-05-16 20:25
    PrimeXT Continuous Build
  • Issue comment#282CASPER-X69X2026-04-05 20:54
    Jiggle bones simulation works improperly in PXMV
  • Issue#282SNMetamorph2026-04-05 20:43
    Jiggle bones simulation works improperly in PXMV
  • Issue#282SNMetamorph2026-04-05 20:43
    Jiggle bones simulation works improperly in PXMV
  • Issue#282SNMetamorph2026-04-05 20:43
    Jiggle bones simulation works improperly in PXMV
  • Releasegithub-actions[bot]2026-03-03 08:06
    PrimeXT Continuous Build
  • Releasegithub-actions[bot]2026-03-01 17:29
    PrimeXT Continuous Build
  • Pull request#279ncuxonaT2026-03-01 17:18
  • Pull request#279ncuxonaT2026-03-01 17:17
  • Releasegithub-actions[bot]2026-02-19 21:29
    PrimeXT Continuous Build
  • Releasegithub-actions[bot]2026-02-14 19:15
    PrimeXT Continuous Build
  • Pull request#277ncuxonaT2026-02-14 18:54
  • Releasegithub-actions[bot]2026-02-14 16:52
    PrimeXT Continuous Build
  • Pull request#276ncuxonaT2026-02-14 16:45
  • Pull request#276ncuxonaT2026-02-14 16:09
  • Pull request#275SNMetamorph2026-01-10 21:45
  • Pull request#275SNMetamorph2026-01-10 21:45
  • Pull request#264Aynekko2026-01-10 21:44
  • Pull request#272APAmk22026-01-05 18:18
  • Pull request#272APAmk22026-01-05 13:55
  • Issue comment#97SNMetamorph2025-12-27 19:48
    Некорректно срабатывают эвенты в анимации модели на сервере (DispatchAnimEvents)
  • Releasegithub-actions[bot]2025-12-27 19:40
    PrimeXT Continuous Build
  • Releasegithub-actions[bot]2025-12-27 19:24
    PrimeXT Continuous Build
  • Issue comment#271SNMetamorph2025-12-27 14:30
    Replaced screenshot writing with Imagelib for `pxmv`

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 46 stars here means stars gained during the window, not the repo's star count.