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컴퓨터구조 및 운영체제 스터디

active 2025-05-062025-07-07 (UTC)

Complete coverage26,407 / 26,407 hourly files (100%) · 2 absent upstream2023-08-152026-08-19 (UTC)
Events
49
Pushes
1
Pull requests
0
Issues
32
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 63 days from 2025-05-06 to 2025-07-07. Pushes: 1 total, peak 1 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 32 total, peak 3 in a day. Comments: 14 total, peak 3 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
ikvriiuy18105
stoneTiger091215005
kevinlee9414004

Recent activity

Latest issues, pull requests and releases

  • Issue#20ikvriiuy2025-07-07 12:09
    [14-15][ikvriiuy] 페이지 교체 알고리즘
  • Issue comment#20ikvriiuy2025-07-07 12:09
    [14-15][ikvriiuy] 페이지 교체 알고리즘
  • Issue#19stoneTiger09122025-07-06 07:56
    [14-15][stoneTiger0912] 페이징 기법과 세그멘테이션 기법간의 장단점
  • Issue#16ikvriiuy2025-06-30 12:22
    [12-13][ikvriiuy] 실제 운영체제의 동기화 기법 & 용어 정리
  • Issue#17kevinlee942025-06-30 12:15
    [12-13][kevinlee94] "애플리케이션 레벨"의 Deadlock 대응 방안
  • Issue#18stoneTiger09122025-06-29 09:59
    [12-13][stoneTiger0912] 스프링 및 자바의 동기화 방식
  • Issue#17kevinlee942025-06-29 08:57
    [12-13][kevinlee94] "애플리케이션 레벨"의 Deadlock 대응 방안
  • Issue#16ikvriiuy2025-06-26 04:59
    [12-13][ikvriiuy] 실제 운영체제의 동기화 기법 & 용어 정리
  • Issue#14kevinlee942025-06-16 12:24
    [10-11][kevinlee94] 서버 개발자로서 멀티 스레드 및 멀티 프로세스 활용 방안
  • Issue comment#14kevinlee942025-06-16 12:24
    [10-11][kevinlee94] 서버 개발자로서 멀티 스레드 및 멀티 프로세스 활용 방안
  • Issue#15ikvriiuy2025-06-16 12:01
    [10-11][ikvriiuy] Transaction & Isolation Level
  • Issue comment#13stoneTiger09122025-06-16 11:54
    [10-11][stoneTiger0912] CPU 스케줄링의 선택 기준
  • Issue#13stoneTiger09122025-06-16 11:54
    [10-11][stoneTiger0912] CPU 스케줄링의 선택 기준
  • Issue comment#15ikvriiuy2025-06-16 10:58
    [10-11][ikvriiuy] Transaction & Isolation Level
  • Issue#15ikvriiuy2025-06-15 07:24
    [10-11][ikvriiuy] Transaction & Isolation Level
  • Issue#14kevinlee942025-06-14 16:07
    [10-11][kevinlee94] 서버 개발자로서 멀티 스레드 및 멀티 프로세스 활용 방안
  • Issue#13stoneTiger09122025-06-13 14:05
    [10-11][stoneTiger0912] CPU 스케줄링의 선택 기준
  • Issue#12kevinlee942025-06-02 11:52
    [8-9][kevinlee94] NIC ~ OS ~ 애플리케이션 흐름 정리
  • Issue#10ikvriiuy2025-06-02 11:47
    [8-9][ikvriiuy] NMI & DMA 보안 이슈
  • Issue comment#11stoneTiger09122025-06-02 11:36
    [8-9][stoneTiger0912] 인터럽트 vs 폴링
  • Issue#11stoneTiger09122025-06-02 11:36
    [8-9][stoneTiger0912] 인터럽트 vs 폴링
  • Issue#10ikvriiuy2025-06-01 07:18
    [8-9][ikvriiuy] NMI & DMA 보안 이슈
  • Issue comment#8kevinlee942025-05-26 12:18
    [6-7][kevinlee94] Java/Spring 애플리케이션과 각 저장장치의 상호작용
  • Issue#9stoneTiger09122025-05-26 11:45
    [6-7][stoneTiger0912] 컨텍스트 스위칭과 캐시 메모리의 관계
  • Issue comment#9stoneTiger09122025-05-26 11:45
    [6-7][stoneTiger0912] 컨텍스트 스위칭과 캐시 메모리의 관계

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.