A turn-based RPG inspired by Souls-like games which can be run in terminal
active 2025-03-13 → 2025-04-16 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 35 days from 2025-03-13 to 2025-04-16. Pushes: 8 total, peak 3 in a day. Pull requests: 2 total, peak 1 in a day. Issues: 13 total, peak 12 in a day. Comments: 0 total, peak 0 in a day. Stars: 1 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| Sadeghizad | 21 | 7 | 1 | 0 |
| Ehsan-Habibagahi | 2 | 1 | 1 | 0 |
Recent activity
Latest issues, pull requests and releases
- Pull request#16Ehsan-Habibagahi2025-04-16 18:22
- Pull request#16Sadeghizad2025-03-19 20:25
- Issue#15Sadeghizad2025-03-19 14:46finding weapons on map
- Issue#14Sadeghizad2025-03-18 21:05Reintroduce Multiplayer Mode Later
- Issue#12Sadeghizad2025-03-18 21:04Add Experience & Leveling System
- Issue#11Sadeghizad2025-03-18 21:04Implement Inventory System (Shields, Potions, etc.)
- Issue#10Sadeghizad2025-03-18 21:04Verify Armor Finding & Equipping System
- Issue#9Sadeghizad2025-03-18 21:02Balance Flask Usage (Set Maximum Flask Limit)
- Issue#8Sadeghizad2025-03-18 21:02Fix Skeleton Resurrection Message Repeating
- Issue#6Sadeghizad2025-03-18 21:01Enable Weapon Switching in Combat
- Issue#5Sadeghizad2025-03-18 21:01Allow Dragon to Bypass Armor Defense
- Issue#4Sadeghizad2025-03-18 21:01Implement Dragon’s Multi-Target Attack
- Issue#3Sadeghizad2025-03-18 21:00Add Dragon Enemy Class
- Issue#2Sadeghizad2025-03-18 21:00Add Goblin Enemy Class
- Issue#1Sadeghizad2025-03-18 21:00Implement Class-Specific Super Abilities (Knight, Wizard, Assassin)
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.