active 2025-11-29 → 2026-06-08 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 192 days from 2025-11-29 to 2026-06-08. Pushes: 6 total, peak 1 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 11 total, peak 3 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| Sam2much96 | 17 | 6 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#17Sam2much962026-03-08 12:26add explosion visual effects and car destruction state
- Issue#10Sam2much962026-03-06 05:23Add better mobile controls (touch screen controller)
- Issue#7Sam2much962026-03-06 05:23Fix vehicle spawn point
- Issue#11Sam2much962026-03-06 05:23Add a weather system + state Machine
- Issue#13Sam2much962026-02-18 10:35ThreeJS Shader generation template is at https://www.threejsshadergraph.com/
- Issue#12Sam2much962025-12-23 09:52Create new Keystore for game binaries
- Issue#11Sam2much962025-12-23 06:52Add a weather system + state Machine
- Issue#10Sam2much962025-12-16 08:29Add better mobile controls (touch screen controller)
- Issue#7Sam2much962025-12-16 08:26Fix vehicle spawn point
- Issue#2Sam2much962025-12-03 10:01publish a working build on itchIO and connect to dystopia site
- Issue#1Sam2much962025-11-29 06:30Connect Web build project with cars-vs-angels website
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.