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SamClassicPatch/GameExecutable

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Source code for building a custom Serious Sam Classic game executable that includes quality-of-life features.

active 2024-05-122025-03-11 (UTC)

Partial coverage16,524 / 20,885 hourly files (79%) · 2 absent upstream · 4,360 failed, retryable2024-03-242026-08-12 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
43
Pushes
36
Pull requests
0
Issues
1
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 304 days from 2024-05-12 to 2025-03-11. Pushes: 36 total, peak 5 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 1 total, peak 1 in a day. Comments: 2 total, peak 2 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
DreamyCecil393602

Recent activity

Latest issues, pull requests and releases

  • Issue comment#4DreamyCecil2024-12-06 20:47
    Serious Sam Classic Patch Entity Point Not Found
  • Issue comment#4DreamyCecil2024-12-06 01:43
    Serious Sam Classic Patch Entity Point Not Found
  • Issue#3DreamyCecil2024-10-13 17:57
    Rare random problems with creating game windows.

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.