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2D Top-Down RPG Game

active 2025-08-062026-08-20 (UTC)

Complete coverage26,788 / 26,788 hourly files (100%) · 2 absent upstream2023-08-152026-09-04 (UTC)
Events
128
Pushes
36
Pull requests
41
Issues
0
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 380 days from 2025-08-06 to 2026-08-20. Pushes: 36 total, peak 5 in a day. Pull requests: 41 total, peak 5 in a day. Issues: 0 total, peak 0 in a day. Comments: 20 total, peak 2 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
SamCode-tech337736410
vercel[bot]200020

Recent activity

Latest issues, pull requests and releases

  • Pull request#43SamCode-tech332026-08-20 08:51
  • Issue comment#41vercel[bot]2026-02-11 05:36
    set up interactable objects component so to plug in certain objects b…
  • Pull request#41SamCode-tech332026-02-11 05:36
  • Pull request#40SamCode-tech332026-02-02 06:19
  • Pull request#39SamCode-tech332026-01-26 09:23
  • Pull request#38SamCode-tech332026-01-23 08:03
  • Issue comment#37vercel[bot]2026-01-15 08:04
    having to add the scenes manually instead of in the scenes array in o…
  • Pull request#37SamCode-tech332026-01-15 08:04
  • Issue comment#36vercel[bot]2026-01-14 07:45
    Feat/combat engine tweeks
  • Pull request#35SamCode-tech332025-12-23 06:23
  • Pull request#34SamCode-tech332025-12-21 07:52
  • Issue comment#34vercel[bot]2025-12-21 07:52
    refactored the conversations into conversationLogic which is a conver…
  • Issue comment#33vercel[bot]2025-12-20 05:22
    quick fix to ts type to allow initial build
  • Pull request#33SamCode-tech332025-12-20 05:22
  • Issue comment#32vercel[bot]2025-12-20 03:46
    added a separate emote line so it doesnt take out of the voice line w…
  • Pull request#31SamCode-tech332025-12-09 07:14
  • Issue comment#30vercel[bot]2025-09-20 08:51
    fixed a bug that if the player doesnt talk to the culthead before kil…
  • Pull request#30SamCode-tech332025-09-20 08:51
  • Pull request#29SamCode-tech332025-09-20 08:24
  • Issue comment#29vercel[bot]2025-09-20 08:24
    fixed a bug on the SaraOne scene that wasn't taking in the playerStat…
  • Pull request#29SamCode-tech332025-09-20 08:24
  • Pull request#28SamCode-tech332025-09-16 11:11
  • Pull request#28SamCode-tech332025-09-16 11:11
  • Pull request#27SamCode-tech332025-09-14 13:59
  • Issue comment#27vercel[bot]2025-09-14 13:58
    created a game over scene and successfully restarted the level upon p…

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.