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Imports Tiled files to Unity. Better than regular Tiled2Unity.Tile 2d瓦片工具

active 2025-01-032026-06-22 (UTC)

Partial coverage12,332 / 14,039 hourly files (88%) · 2 absent upstream · 1,701 failed, retryable2025-01-032026-08-11 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
197
Pushes
68
Pull requests
10
Issues
17
Stars
41
Forks
7

Activity over time

Daily event counts in the loaded window

Line chart, 536 days from 2025-01-03 to 2026-06-22. Pushes: 68 total, peak 7 in a day. Pull requests: 10 total, peak 3 in a day. Issues: 17 total, peak 4 in a day. Comments: 49 total, peak 6 in a day. Stars: 41 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Seanba8654717
seanb-22ct191405
meckzqz7006
RafaPixel4003
bowlercaptain4013
TheEidj3002
M0Z1NG03011
TheCalZone3002
fullwoody3003
tyweek2001
estebangames8422001
djnjbjb1001
fmoo1001
smoketlt1001
echkco1001
mr-souls-halycon1000
josephbhunt1010
HaojiaDong1000
joshua-webdev1001

Recent activity

Latest issues, pull requests and releases

  • Issue#310tyweek2026-05-19 01:04
    The animations aren't working in Unity 6
  • Issue comment#208fmoo2026-04-07 18:52
    Add DefaultSortingMode to ST2U Editor props
  • Issue#303estebangames8422026-01-21 12:28
    Ignore collision for certain layers
  • Issue comment#303estebangames8422026-01-21 12:28
    Ignore collision for certain layers
  • Issue comment#300TheEidj2025-10-08 11:52
    Default values for custom properties do not apply
  • Issue comment#300TheEidj2025-10-08 10:13
    Default values for custom properties do not apply
  • Issue#299mr-souls-halycon2025-09-26 18:45
    Tried adding collision in the tiled
  • Issue comment#288Seanba2025-08-20 23:17
    Files can be added, but assets are not working
  • Issue#288Seanba2025-08-20 23:17
    Files can be added, but assets are not working
  • Issue comment#289Seanba2025-08-20 23:15
    Created sprites aren't using texture from sprite atlas
  • Issue#293Seanba2025-08-20 20:41
    Default TextureImporter Preset being overwritten by SuperTexturePostprocessor
  • Issue comment#297bowlercaptain2025-08-07 23:59
    Tileset with spacing causes size mismatch error
  • Issue comment#298bowlercaptain2025-08-07 23:54
    Complain explicitly if margin+width+spacing does not match file size
  • Pull request#298bowlercaptain2025-08-07 23:53
  • Issue comment#297bowlercaptain2025-08-07 23:52
    Tileset with spacing causes size mismatch error
  • Issue#296TheEidj2025-07-08 21:42
    Keep collisions info while prefab replacement
  • Issue comment#282meckzqz2025-07-04 06:53
    Errors when using Aseprite source file for Tiled tilesets and/or the Unity 2D Aseprite Importer package
  • Issue#282meckzqz2025-07-04 06:52
    Errors when using Aseprite source file for Tiled tilesets and/or the Unity 2D Aseprite Importer package
  • Issue comment#277smoketlt2025-07-03 20:50
    Doesn't change Tag and Layer of children Game Object in Unity.
  • Pull request#291Seanba2025-06-29 20:35
  • Pull request#295Seanba2025-06-29 20:27
  • Pull request#294Seanba2025-06-12 03:18
  • Pull request#292Seanba2025-06-12 03:17
  • Issue#293M0Z1NG02025-06-10 23:09
    Default TextureImporter Preset being overwritten by SuperTexturePostprocessor
  • Pull request#291M0Z1NG02025-05-21 01:55

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 41 stars here means stars gained during the window, not the repo's star count.