Skip to content

传送门

active 2023-08-212026-05-08 (UTC)

Complete coverage26,381 / 26,381 hourly files (100%) · 2 absent upstream2023-08-152026-08-18 (UTC)
Events
257
Pushes
0
Pull requests
0
Issues
4
Stars
195
Forks
48

Activity over time

Daily event counts in the loaded window

Line chart, 992 days from 2023-08-21 to 2026-05-08. Pushes: 0 total, peak 0 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 4 total, peak 1 in a day. Comments: 10 total, peak 2 in a day. Stars: 195 total, peak 5 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
kaitabuchi3143003
notcreatedyet2001
ConstantinZpher2002
Mohammad97602000
trauty1001
NicolasRisso1001
mtorruella1000
RMXdotEXE1001
Paul-13791001

Recent activity

Latest issues, pull requests and releases

  • Issue#24Mohammad97602024-12-09 14:42
    Projection Visualization Shader
  • Issue comment#3RMXdotEXE2024-10-23 11:44
    Conversion to HDRP
  • Issue comment#8Paul-13792024-09-04 18:59
    Converting the shaders from BRP to URP?
  • Issue#24Mohammad97602024-05-19 13:01
    Projection Visualization Shader
  • Issue comment#8ConstantinZpher2023-11-02 12:23
    Converting the shaders from BRP to URP?
  • Issue comment#8trauty2023-11-01 18:26
    Converting the shaders from BRP to URP?
  • Issue comment#8ConstantinZpher2023-11-01 11:48
    Converting the shaders from BRP to URP?
  • Issue#23mtorruella2023-10-31 20:26
    Portals show blank texture when used in Additive Loading
  • Issue#22notcreatedyet2023-10-02 01:13
    No prefabs / missing
  • Issue comment#20notcreatedyet2023-10-01 16:34
    what version of unity should i use
  • Issue comment#21NicolasRisso2023-09-20 17:28
    How could I implement a flashlight that works with the portals?
  • Issue comment#21kaitabuchi3142023-09-10 14:39
    How could I implement a flashlight that works with the portals?
  • Issue comment#21kaitabuchi3142023-09-10 14:38
    How could I implement a flashlight that works with the portals?
  • Issue comment#21kaitabuchi3142023-09-06 00:21
    How could I implement a flashlight that works with the portals?

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 195 stars here means stars gained during the window, not the repo's star count.