Unity地形生成
active 2023-08-16 → 2026-05-09 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 998 days from 2023-08-16 to 2026-05-09. Pushes: 0 total, peak 0 in a day. Pull requests: 3 total, peak 2 in a day. Issues: 4 total, peak 2 in a day. Comments: 6 total, peak 1 in a day. Stars: 219 total, peak 3 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| xpoveda | 3 | 0 | 0 | 1 |
| Roboticist-git | 3 | 0 | 2 | 1 |
| N0tVen0s | 1 | 0 | 0 | 1 |
| Hitokiri001 | 1 | 0 | 0 | 0 |
| swordofbling | 1 | 0 | 0 | 1 |
| tomislavrekic | 1 | 0 | 1 | 0 |
| vinni10088 | 1 | 0 | 0 | 1 |
| mattsteffey | 1 | 0 | 0 | 1 |
| oliviaatthechoir | 1 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#55Hitokiri0012025-09-25 18:24Road mesh Integration From OSM
- Issue comment#54Roboticist-git2025-01-12 18:03Update scripts to use the latest Unity API
- Pull request#54Roboticist-git2025-01-12 18:03
- Pull request#54Roboticist-git2025-01-12 18:02
- Issue comment#15vinni100882024-09-23 07:31Falloff Map Makes 9 chunks
- Issue comment#52xpoveda2024-08-08 13:00E6/3d terrain mesh from rotated flattened map
- Issue#52xpoveda2024-08-08 13:00E6/3d terrain mesh from rotated flattened map
- Issue#52xpoveda2024-08-08 11:58E6/3d terrain mesh from rotated flattened map
- Issue comment#50swordofbling2024-04-15 06:31Fixed map size, reworked assets, falloff and height map generation
- Issue comment#15N0tVen0s2024-03-12 16:04Falloff Map Makes 9 chunks
- Issue comment#39mattsteffey2024-02-07 02:15UnityException: SetFloatImpl can only be called from the main thread.
- Issue#51oliviaatthechoir2024-01-19 14:48E7 Viewer/Chunks not visible
- Pull request#50tomislavrekic2024-01-12 08:26
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 219 stars here means stars gained during the window, not the repo's star count.