All the game, pc and you are lazy. Optimize your game.
active 2024-11-16 → 2026-04-08 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 509 days from 2024-11-16 to 2026-04-08. Pushes: 178 total, peak 9 in a day. Pull requests: 38 total, peak 5 in a day. Issues: 113 total, peak 7 in a day. Comments: 579 total, peak 43 in a day. Stars: 4 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| SettingDust | 432 | 109 | 19 | 257 |
| RaKGEKKO | 206 | 0 | 0 | 190 |
| github-actions[bot] | 69 | 69 | 0 | 0 |
| dependabot[bot] | 29 | 1 | 19 | 9 |
| Margatroidu | 21 | 0 | 0 | 14 |
| Apollonu | 20 | 0 | 0 | 16 |
| zakman9797 | 18 | 0 | 0 | 16 |
| B-Wither | 13 | 0 | 0 | 7 |
| TheButterbrotMan | 11 | 0 | 0 | 10 |
| SparklingEagle | 11 | 0 | 0 | 10 |
| Magic-TangYuan | 10 | 0 | 0 | 9 |
| TqLxQuanZ | 7 | 0 | 0 | 6 |
| unilock | 6 | 0 | 0 | 5 |
| border999 | 4 | 0 | 0 | 3 |
| Copilot | 4 | 0 | 0 | 0 |
| DeshiDesu | 4 | 0 | 0 | 1 |
| Atlantispy | 4 | 0 | 0 | 3 |
| Leonature26 | 4 | 0 | 0 | 2 |
| sherpascott | 3 | 0 | 0 | 2 |
| repsaj5c | 3 | 0 | 0 | 2 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#90SettingDust2025-12-06 09:52Curious Armor Stands Crash
- Issue comment#89ObscuriaLithium2025-12-01 11:41Fragmentum Crash
- Issue#89Redls072025-11-30 23:57Fragmentum Crash
- Issue comment#88squoshi2025-11-04 18:01Thread freeze with YACL
- Issue#88squoshi2025-11-04 18:00Thread freeze with YACL
- Issue comment#87SettingDust2025-09-20 00:24Curios Incompatibilities w/ Lazy Entity Renders
- Issue#87Apollonu2025-09-20 00:14Curios Incompatibilities w/ Lazy Entity Renders
- Issue#85SettingDust2025-09-19 01:28Compatibility issues with Eternal Firearms Workshop: Zero
- Issue comment#85repsaj5c2025-09-15 15:04Compatibility issues with Eternal Firearms Workshop: Zero
- Issue comment#66Apollonu2025-09-13 22:54[Forge 1.20.1] ImmersiveEngineering overwriting all the renderers
- Issue comment#85SettingDust2025-09-13 18:28Compatibility issues with Eternal Firearms Workshop: Zero
- Issue comment#85SettingDust2025-09-13 18:27Compatibility issues with Eternal Firearms Workshop: Zero
- Issue comment#85SettingDust2025-09-11 14:45Compatibility issues with Eternal Firearms Workshop: Zero
- Issue comment#85repsaj5c2025-09-09 13:51Compatibility issues with Eternal Firearms Workshop: Zero
- Issue comment#85SettingDust2025-09-08 00:03Compatibility issues with Eternal Firearms Workshop: Zero
- Issue#85repsaj5c2025-09-07 12:45Compatibility issues with Eternal Firearms Workshop: Zero
- Issue comment#84MoonsMess2025-08-12 17:07(Crash) Lazyyyyy causes incompatibility of tiny foes and mob AI tweaks
- Issue#84MoonsMess2025-08-12 16:58(Crash) Lazyyyyy causes incompatibility of tiny foes and mob AI tweaks
- Issue#80SettingDust2025-07-28 05:04async image rendering is incompatible with structurify's menu
- Issue comment#80loti12342025-07-27 21:10async image rendering is incompatible with structurify's menu
- Issue comment#80SettingDust2025-07-27 15:43async image rendering is incompatible with structurify's menu
- Issue comment#80loti12342025-07-27 14:34async image rendering is incompatible with structurify's menu
- Issue#80SettingDust2025-07-27 12:38async image rendering is incompatible with structurify's menu
- Issue#81SettingDust2025-07-27 12:37lazy_entity_renderers Compatibility
- Issue#81al-wei2025-07-27 08:08lazy_entity_renderers Compatibility
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 4 stars here means stars gained during the window, not the repo's star count.