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active 2023-08-182026-03-08 (UTC)

Partial coverage20,532 / 26,288 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-152026-08-14 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
345
Pushes
262
Pull requests
11
Issues
11
Stars
30
Forks
5

Activity over time

Daily event counts in the loaded window

Line chart, 934 days from 2023-08-18 to 2026-03-08. Pushes: 262 total, peak 16 in a day. Pull requests: 11 total, peak 3 in a day. Issues: 11 total, peak 3 in a day. Comments: 17 total, peak 2 in a day. Stars: 30 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
AndrewRayCode286262911
yoiang4001
Bug-Reaper4003
LunaticMuch3010
aanari2011
forestbelton1001
DanyMotilla1000

Recent activity

Latest issues, pull requests and releases

  • Pull request#16AndrewRayCode2025-12-27 06:43
  • Pull request#15AndrewRayCode2025-11-30 20:42
  • Pull request#14AndrewRayCode2025-01-07 22:49
  • Issue comment#10AndrewRayCode2024-12-30 05:43
    Improved boilerplate on new shaders
  • Issue comment#7AndrewRayCode2024-10-26 05:08
    Literal values available to multiple inputs
  • Issue#7AndrewRayCode2024-10-26 05:08
    Literal values available to multiple inputs
  • Issue comment#8yoiang2024-10-22 04:29
    Removing old inputs
  • Issue#8AndrewRayCode2024-10-21 02:33
    Removing old inputs
  • Issue comment#8AndrewRayCode2024-10-21 02:33
    Removing old inputs
  • Pull request#13AndrewRayCode2024-10-20 03:49
  • Issue comment#13forestbelton2024-10-20 03:14
    Moving editor state into zustand
  • Pull request#13AndrewRayCode2024-10-16 05:48
  • Issue comment#11aanari2024-10-15 03:18
    Editor performance optimizations
  • Issue comment#11AndrewRayCode2024-10-15 02:58
    Editor performance optimizations
  • Pull request#12AndrewRayCode2024-10-15 02:58
  • Pull request#11AndrewRayCode2024-10-15 02:51
  • Pull request#12AndrewRayCode2024-10-15 02:51
  • Pull request#11aanari2024-10-01 03:45
  • Issue comment#10AndrewRayCode2024-08-27 01:40
    Improved boilerplate on new shaders
  • Issue comment#10Bug-Reaper2024-08-27 01:29
    Improved boilerplate on new shaders
  • Issue comment#10Bug-Reaper2024-08-20 20:26
    Improved boilerplate on new shaders
  • Issue comment#8AndrewRayCode2024-08-13 20:43
    Removing old inputs
  • Issue comment#7AndrewRayCode2024-08-13 19:40
    Literal values available to multiple inputs
  • Issue#9yoiang2024-08-13 03:54
    Vector uniform parameters with the same name in different fragments use the latest created node's value
  • Issue#8yoiang2024-08-13 03:10
    Removing old inputs

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 30 stars here means stars gained during the window, not the repo's star count.