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Unreal Engine Project for SI 2024-2025 that reflects on an characters change throughout the book: "Into The Wild"

active 2024-07-092026-04-27 (UTC)

Complete coverage26,445 / 26,445 hourly files (100%) · 2 absent upstream2023-08-152026-08-20 (UTC)
Events
499
Pushes
4
Pull requests
4
Issues
5
Stars
410
Forks
71

Activity over time

Daily event counts in the loaded window

Line chart, 658 days from 2024-07-09 to 2026-04-27. Pushes: 4 total, peak 4 in a day. Pull requests: 4 total, peak 4 in a day. Issues: 5 total, peak 1 in a day. Comments: 5 total, peak 1 in a day. Stars: 410 total, peak 5 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
dyanikoglu8440
tiantianaixuexi3001
ysierhieiev2001
arg60631001
BigAis1001
jrgibson1001
simpple281000
DoubleP901000

Recent activity

Latest issues, pull requests and releases

  • Issue#483simpple282025-03-05 16:46
    Character Rotation Issue
  • Issue comment#504tiantianaixuexi2024-11-14 09:29
    UE5.4 GameplayTagBlendPose change pose last the previous animation did not set start to 0
  • Issue#504tiantianaixuexi2024-11-14 09:29
    UE5.4 GameplayTagBlendPose change pose last the previous animation did not set start to 0
  • Issue#504tiantianaixuexi2024-11-13 09:23
    UE5.4 GameplayTagBlendPose change pose last the previous animation did not set start to 0
  • Issue comment#500jrgibson2024-11-05 13:55
    Climbing on an object with negative scale makes the character rotate 180degrees
  • Issue#500DoubleP902024-08-05 20:19
    Climbing on an object with negative scale makes the character rotate 180degrees
  • Issue comment#499ysierhieiev2024-08-02 20:44
    Character doesn't turn head in other Aim states
  • Issue#499ysierhieiev2024-08-02 10:19
    Character doesn't turn head in other Aim states
  • Issue comment#479BigAis2024-07-23 10:55
    Sprinting Replication problem. on client side.
  • Pull request#497dyanikoglu2024-07-10 21:38
  • Pull request#497dyanikoglu2024-07-10 21:38
  • Pull request#496dyanikoglu2024-07-10 21:37
  • Pull request#496dyanikoglu2024-07-10 21:37
  • Issue comment#492arg60632024-07-09 16:01
    Not able to Jump while Sprinting.

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 410 stars here means stars gained during the window, not the repo's star count.