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Sheldonfrith/gpu-accelerated-bevy

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wrapper code to remove boilerplate involved with game mechanics, physics engines, collision detection, and other systems typically run on the CPU

active 2024-12-282025-01-21 (UTC)

Complete coverage26,561 / 26,561 hourly files (100%) · 2 absent upstream2023-08-152026-08-25 (UTC)
Events
45
Pushes
36
Pull requests
3
Issues
0
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 25 days from 2024-12-28 to 2025-01-21. Pushes: 36 total, peak 6 in a day. Pull requests: 3 total, peak 3 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Sheldonfrith393630

Recent activity

Latest issues, pull requests and releases

  • Pull request#2Sheldonfrith2025-01-21 14:59
  • Pull request#2Sheldonfrith2025-01-21 14:58
  • Pull request#1Sheldonfrith2025-01-21 14:54

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.