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Unlock DLSS Upscaler, Multi-Frame Generation (MFG) and DLSS Neural Rendering features on any NVIDIA RTX GPU in any DirectX 12 game that supports DLSS2 and DLSS3 natively.

active 2026-09-042026-09-16 (UTC)

Complete coverage27,087 / 27,089 hourly files (100%) · 2 absent upstream2023-08-152026-09-16 (UTC)
Events
112
Pushes
2
Pull requests
0
Issues
4
Stars
83
Forks
5

Activity over time

Daily event counts in the loaded window

Line chart, 13 days from 2026-09-04 to 2026-09-16. Pushes: 2 total, peak 2 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 4 total, peak 2 in a day. Comments: 15 total, peak 5 in a day. Stars: 83 total, peak 19 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Loliconera3003
Shaw-L22002
LosPoulos2002
barnardm712000
shungo1987-beep2002
ShyVortex2200
wer23576662000
praveenhraju-ux2002
scarrrf1001
weaponard-collab1001
Voidjoint1001
Esteman12x641001

Recent activity

Latest issues, pull requests and releases

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 83 stars here means stars gained during the window, not the repo's star count.