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2-3-4D cellular automata simulator+visualizer using Unity DOTS

active 2025-03-272025-04-06 (UTC)

Complete coverage26,733 / 26,733 hourly files (100%) · 2 absent upstream2023-08-152026-09-01 (UTC)
Events
39
Pushes
19
Pull requests
0
Issues
15
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 11 days from 2025-03-27 to 2025-04-06. Pushes: 19 total, peak 7 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 15 total, peak 5 in a day. Comments: 3 total, peak 2 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Silentor371903

Recent activity

Latest issues, pull requests and releases

  • Issue#8Silentor2025-04-04 19:16
    Try to get rid of double simulation buffers
  • Issue#7Silentor2025-04-04 15:03
    Add time freeze by key
  • Issue#1Silentor2025-04-04 14:23
    Implement simple camera movement
  • Issue comment#5Silentor2025-04-04 13:24
    Implement wave propagate algorithm on CA
  • Issue#5Silentor2025-04-04 13:24
    Implement wave propagate algorithm on CA
  • Issue#6Silentor2025-04-04 13:22
    3d raycast
  • Issue#7Silentor2025-03-31 08:03
    Add time freeze by key
  • Issue#6Silentor2025-03-31 07:31
    3d raycast
  • Issue#2Silentor2025-03-31 07:30
    2d grid
  • Issue comment#5Silentor2025-03-31 07:30
    Implement wave propagate algorithm on CA
  • Issue comment#4Silentor2025-03-31 07:28
    3d grid
  • Issue#4Silentor2025-03-31 07:28
    3d grid
  • Issue#5Silentor2025-03-30 16:51
    Implement wave propagate algorithm on CA
  • Issue#4Silentor2025-03-28 05:57
    3d grid
  • Issue#3Silentor2025-03-28 05:54
    Raycast 2d blocks by mouse
  • Issue#3Silentor2025-03-28 04:13
    Raycast 2d blocks by mouse
  • Issue#2Silentor2025-03-28 03:59
    2d grid
  • Issue#1Silentor2025-03-28 03:58
    Implement simple camera movement

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.