cub3D My first RayCaster with miniLibX Summary: This project is inspired by the world-famous Wolfenstein 3D game, which was the first FPS ever. It will enable you to explore ray-casting. Your goal will be to make a dynamic view inside a maze, in which you’ll have to find your way.
active 2024-09-24 → 2024-09-24 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 1 days from 2024-09-24 to 2024-09-24. Pushes: 2 total, peak 2 in a day. Pull requests: 2 total, peak 2 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 1 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| SimArch21 | 4 | 2 | 2 | 0 |
Recent activity
Latest issues, pull requests and releases
- Pull request#1SimArch212024-09-24 14:55
- Pull request#1SimArch212024-09-24 14:54
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.