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cub3D My first RayCaster with miniLibX Summary: This project is inspired by the world-famous Wolfenstein 3D game, which was the first FPS ever. It will enable you to explore ray-casting. Your goal will be to make a dynamic view inside a maze, in which you’ll have to find your way.

active 2024-09-242024-09-24 (UTC)

Complete coverage26,343 / 26,343 hourly files (100%) · 2 absent upstream2023-08-152026-08-16 (UTC)
Events
9
Pushes
2
Pull requests
2
Issues
0
Stars
1
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 1 days from 2024-09-24 to 2024-09-24. Pushes: 2 total, peak 2 in a day. Pull requests: 2 total, peak 2 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 1 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
SimArch214220

Recent activity

Latest issues, pull requests and releases

  • Pull request#1SimArch212024-09-24 14:55
  • Pull request#1SimArch212024-09-24 14:54

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.