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Addon Exe for Minecraft Bedrock Edition

active 2025-08-262026-08-16 (UTC)

Complete coverage26,407 / 26,407 hourly files (100%) · 2 absent upstream2023-08-152026-08-19 (UTC)
Events
3.5K
Pushes
1.1K
Pull requests
390
Issues
0
Stars
1
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 356 days from 2025-08-26 to 2026-08-16. Pushes: 1,091 total, peak 35 in a day. Pull requests: 390 total, peak 13 in a day. Issues: 0 total, peak 0 in a day. Comments: 48 total, peak 3 in a day. Stars: 1 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
SjnExe1.4K1.1K3121
google-labs-jules[bot]11306845
github-actions[bot]464600
dependabot[bot]160133

Recent activity

Latest issues, pull requests and releases

  • Releasegithub-actions[bot]2026-07-11 12:29
    Nightly Build (Latest Dev)
  • Pull request#1307SjnExe2026-07-05 09:58
  • Issue comment#1299google-labs-jules[bot]2026-07-05 08:41
    🧪 test: add cache tests for calculatePlayerMap
  • Releasegithub-actions[bot]2026-07-03 14:10
    Nightly Build (Latest Dev)
  • Pull request#1244SjnExe2026-07-02 23:22
  • Releasegithub-actions[bot]2026-07-01 13:18
    Nightly Build (Latest Dev)
  • Pull request#1180SjnExe2026-06-29 04:58
  • Pull request#1149SjnExe2026-06-18 05:34
  • Releasegithub-actions[bot]2026-06-11 23:55
    Nightly Build (Latest Dev)
  • Releasegithub-actions[bot]2026-05-31 06:26
    Nightly Build (Latest Dev)
  • Releasegithub-actions[bot]2026-05-31 06:05
    Nightly Build (Latest Dev)
  • Releasegithub-actions[bot]2026-05-29 06:57
    Nightly Build (Latest Dev)
  • Releasegithub-actions[bot]2026-05-26 05:24
    Nightly Build (Latest Dev)
  • Issue comment#1116google-labs-jules[bot]2026-05-26 05:21
    Optimize GitHub Actions workflow with Node.js 24 and npm caching
  • Releasegithub-actions[bot]2026-05-22 04:47
    Nightly Build (Latest Dev)
  • Pull request#1109dependabot[bot]2026-05-22 00:33
  • Releasegithub-actions[bot]2026-05-16 23:37
    Nightly Build (Latest Dev)
  • Pull request#1103SjnExe2026-05-16 23:36
  • Issue comment#1100google-labs-jules[bot]2026-05-16 05:13
    docs: split session 1 in plan.md into smaller chunks
  • Issue comment#1095google-labs-jules[bot]2026-05-14 22:31
    Refactor Build System to Tsup and Codebase Module Separation
  • Releasegithub-actions[bot]2026-05-14 04:05
    Nightly Build (Latest Dev)
  • Pull request#1083SjnExe2026-05-12 18:28
  • Releasegithub-actions[bot]2026-05-10 23:02
    Nightly Build (Latest Dev)
  • Releasegithub-actions[bot]2026-05-10 19:21
    Nightly Build (Latest Dev)
  • Issue comment#1080google-labs-jules[bot]2026-05-10 18:47
    feat: Add world protection, back command, and staff UI

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.