A Python port of the original TXEngine project
active 2023-09-21 → 2024-07-08 (UTC)
Complete coverage26,626 / 26,626 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-28 (UTC)
Events
270
Pushes
133
Pull requests
11
Issues
88
Stars
2
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 292 days from 2023-09-21 to 2024-07-08. Pushes: 133 total, peak 5 in a day. Pull requests: 11 total, peak 2 in a day. Issues: 88 total, peak 41 in a day. Comments: 3 total, peak 1 in a day. Stars: 2 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| SlappedWithSilence | 235 | 133 | 11 | 3 |
Recent activity
Latest issues, pull requests and releases
- Issue#75SlappedWithSilence2024-07-08 18:14Dead CombatEntities appear as valid targets in combat
- Issue#79SlappedWithSilence2024-07-08 18:14Entities can take negative damage when armor resistance is factored in
- Issue#80SlappedWithSilence2024-07-08 18:14Dead Entities do not contribute to loot pool in Combat
- Issue#74SlappedWithSilence2024-07-08 18:14Add stat buff summary to Inspect Equipment option
- Issue#80SlappedWithSilence2024-07-08 18:08Dead Entities do not contribute to loot pool in Combat
- Issue#79SlappedWithSilence2024-07-08 18:01Entities can take negative damage when armor resistance is factored in
- Pull request#78SlappedWithSilence2024-07-06 01:12
- Pull request#78SlappedWithSilence2024-07-06 01:10
- Issue#77SlappedWithSilence2024-07-02 19:27No Way to Manually Unequip Equipment from a Slot
- Issue comment#74SlappedWithSilence2024-07-02 19:25Add stat buff summary to Inspect Equipment option
- Issue#70SlappedWithSilence2024-07-02 18:51Implement Combat logic to account for Armor and Resistance values
- Issue#69SlappedWithSilence2024-07-02 18:51Implement a Faction Reputation System
- Issue#71SlappedWithSilence2024-07-02 18:50Inspect Ability does not show damage or tags
- Issue#76SlappedWithSilence2024-07-02 18:50ViewAbilityEvent Gets Stuck on First-Inspected Ability
- Issue#76SlappedWithSilence2024-07-02 18:48ViewAbilityEvent Gets Stuck on First-Inspected Ability
- Issue#72SlappedWithSilence2024-07-02 18:32Combat should print "damage-done" values for each target after an attack
- Issue#75SlappedWithSilence2024-06-28 18:44Dead CombatEntities appear as valid targets in combat
- Pull request#73SlappedWithSilence2024-06-28 17:44
- Issue#74SlappedWithSilence2024-06-28 17:43Add stat buff summary to Inspect Equipment option
- Pull request#73SlappedWithSilence2024-06-28 17:35
- Issue#72SlappedWithSilence2024-06-28 17:25Combat should print "damage-done" values for each target after an attack
- Issue#71SlappedWithSilence2024-06-28 17:23Inspect Ability does not show damage or tags
- Issue#70SlappedWithSilence2024-06-14 19:37Implement Combat logic to account for Armor and Resistance values
- Issue#69SlappedWithSilence2024-02-16 19:58Implement a Faction Reputation System
- Issue#68SlappedWithSilence2024-02-16 19:33Add Unit Tests for Requirements
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 2 stars here means stars gained during the window, not the repo's star count.