active 2023-12-24 → 2024-01-02 (UTC)
Partial coverage23,206 / 26,312 hourly files (88%) · 2 absent upstream · 3,105 failed, retryable2023-08-15 → 2026-08-15 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
31
Pushes
21
Pull requests
0
Issues
8
Stars
0
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 10 days from 2023-12-24 to 2024-01-02. Pushes: 21 total, peak 6 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 8 total, peak 4 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| SlowMoschen | 29 | 21 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#6SlowMoschen2024-01-02 02:11Rework Damage reduction via Armor
- Issue#5SlowMoschen2024-01-02 02:05Heal Portion Scaling according to Player Level
- Issue#4SlowMoschen2024-01-02 02:05Implement EnemyStats Scaling based on Playerlevel
- Issue#4SlowMoschen2024-01-01 14:59Implement EnemyStats Scaling based on Playerlevel
- Issue#3SlowMoschen2023-12-31 19:10Add Mini Bosses
- Issue#3SlowMoschen2023-12-31 03:31Add Mini Bosses
- Issue#2SlowMoschen2023-12-31 03:08Refactor DisplayManager
- Issue#1SlowMoschen2023-12-31 02:58Put Player Class in own File for better readability
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.