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SlowMoschen/Mini_Console_RPG

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active 2023-12-242024-01-02 (UTC)

Partial coverage23,206 / 26,312 hourly files (88%) · 2 absent upstream · 3,105 failed, retryable2023-08-152026-08-15 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
31
Pushes
21
Pull requests
0
Issues
8
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 10 days from 2023-12-24 to 2024-01-02. Pushes: 21 total, peak 6 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 8 total, peak 4 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
SlowMoschen292100

Recent activity

Latest issues, pull requests and releases

  • Issue#6SlowMoschen2024-01-02 02:11
    Rework Damage reduction via Armor
  • Issue#5SlowMoschen2024-01-02 02:05
    Heal Portion Scaling according to Player Level
  • Issue#4SlowMoschen2024-01-02 02:05
    Implement EnemyStats Scaling based on Playerlevel
  • Issue#4SlowMoschen2024-01-01 14:59
    Implement EnemyStats Scaling based on Playerlevel
  • Issue#3SlowMoschen2023-12-31 19:10
    Add Mini Bosses
  • Issue#3SlowMoschen2023-12-31 03:31
    Add Mini Bosses
  • Issue#2SlowMoschen2023-12-31 03:08
    Refactor DisplayManager
  • Issue#1SlowMoschen2023-12-31 02:58
    Put Player Class in own File for better readability

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.