Attempting to Create Simple Rts Implementation
active 2024-04-13 → 2024-04-17 (UTC)
Complete coverage26,741 / 26,741 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-09-02 (UTC)
Events
21
Pushes
4
Pull requests
3
Issues
5
Stars
1
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 5 days from 2024-04-13 to 2024-04-17. Pushes: 4 total, peak 4 in a day. Pull requests: 3 total, peak 3 in a day. Issues: 5 total, peak 2 in a day. Comments: 0 total, peak 0 in a day. Stars: 1 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| shawn-peery | 12 | 4 | 3 | 0 |
Recent activity
Latest issues, pull requests and releases
- Pull request#7shawn-peery2024-04-17 19:40
- Pull request#6shawn-peery2024-04-17 19:27
- Pull request#6shawn-peery2024-04-17 19:27
- Issue#5shawn-peery2024-04-17 00:26Write in some AI ability for the player to fight against
- Issue#4shawn-peery2024-04-17 00:08Have some obstacles that units can attack move to. Have obstacles have health. Can attack other units to kill the.m
- Issue#3shawn-peery2024-04-16 23:16Make Right Click issue a Movement command on all selected units. Make sure movement is smooth.
- Issue#2shawn-peery2024-04-16 23:14Make Simple Unit Selection
- Issue#1shawn-peery2024-04-14 17:48Make a Unit that's similar to Zergling. Just have one static image for all animations for now. Make sure it's not a 1-1 match from the zergling
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.