Counter-Strike-like 5 vs 5 game mode for BONELAB Fusion.
active 2024-01-20 → 2024-05-25 (UTC)
Complete coverage26,486 / 26,486 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-22 (UTC)
Events
104
Pushes
52
Pull requests
12
Issues
32
Stars
0
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 127 days from 2024-01-20 to 2024-05-25. Pushes: 52 total, peak 9 in a day. Pull requests: 12 total, peak 4 in a day. Issues: 32 total, peak 17 in a day. Comments: 1 total, peak 1 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| Snake1Byte | 97 | 52 | 12 | 1 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#18Snake1Byte2024-05-25 18:46Add Rexmeck's attachment system to SLZ guns inside buy menu
- Pull request#34Snake1Byte2024-02-25 00:37
- Issue#33Snake1Byte2024-02-24 13:06Do not start the game mode for the currentl client if a dependency is missing
- Issue#31Snake1Byte2024-02-24 12:29Dying between RoundEndPhase and BuyPhase makes player's avatar "half-rag-doll"
- Pull request#32Snake1Byte2024-02-24 12:29
- Pull request#32Snake1Byte2024-02-24 02:33
- Issue#31Snake1Byte2024-02-24 01:39Dying between RoundEndPhase and BuyPhase makes player's avatar "half-rag-doll"
- Issue#19Snake1Byte2024-02-24 01:34Replace some event triggers with meta data changes
- Pull request#30Snake1Byte2024-02-24 01:34
- Pull request#30Snake1Byte2024-02-23 01:11
- Issue#29Snake1Byte2024-02-22 23:50Reset the dynamic objects inside of the scene upon round number increment
- Issue#12Snake1Byte2024-02-22 23:30Fix spectator/team switching bugs
- Pull request#28Snake1Byte2024-02-22 23:30
- Pull request#24Snake1Byte2024-02-22 21:04
- Issue#22Snake1Byte2024-02-22 21:04Format Solution to target C# Langauge Version 10.0
- Issue#26Snake1Byte2024-02-22 19:08Add issue templates and policies
- Pull request#27Snake1Byte2024-02-22 19:08
- Pull request#27Snake1Byte2024-02-22 19:08
- Issue#26Snake1Byte2024-02-22 18:59Add issue templates and policies
- Issue#25Snake1Byte2024-02-22 13:33Alter the ammo inventory logic to have a set amount of ammo for each gun
- Pull request#24Snake1Byte2024-02-21 00:55
- Issue#23Snake1Byte2024-02-21 00:13Add kill assist functionality
- Issue#22Snake1Byte2024-02-20 22:30Format Solution to target C# Langauge Version 10.0
- Issue#20Snake1Byte2024-02-20 22:29Spawn projectile of same barcode upon collision and change its trajectory with Vector3.Reflect
- Pull request#21Snake1Byte2024-02-20 22:29
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.