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MicroXna is a lightweight game development framework inspired by MonoGame. It aims to provide a robust and efficient platform for building games using C and a streamlined, .NET-less version of C#. MicroXna is designed to offer the flexibility and performance of C while retaining the simplicity and productivity of C#.

active 2024-06-222024-07-16 (UTC)

Complete coverage26,765 / 26,765 hourly files (100%) · 2 absent upstream2023-08-152026-09-03 (UTC)
Events
31
Pushes
14
Pull requests
6
Issues
0
Stars
2
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 25 days from 2024-06-22 to 2024-07-16. Pushes: 14 total, peak 4 in a day. Pull requests: 6 total, peak 3 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 2 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
SqLait201460

Recent activity

Latest issues, pull requests and releases

  • Pull request#4SqLait2024-07-16 07:55
  • Pull request#4SqLait2024-07-16 07:55
  • Pull request#3SqLait2024-07-16 07:55
  • Pull request#2SqLait2024-07-03 08:51
  • Pull request#2SqLait2024-07-03 08:51
  • Pull request#1SqLait2024-07-03 08:49

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 2 stars here means stars gained during the window, not the repo's star count.