MicroXna is a lightweight game development framework inspired by MonoGame. It aims to provide a robust and efficient platform for building games using C and a streamlined, .NET-less version of C#. MicroXna is designed to offer the flexibility and performance of C while retaining the simplicity and productivity of C#.
active 2024-06-22 → 2024-07-16 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 25 days from 2024-06-22 to 2024-07-16. Pushes: 14 total, peak 4 in a day. Pull requests: 6 total, peak 3 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 2 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| SqLait | 20 | 14 | 6 | 0 |
Recent activity
Latest issues, pull requests and releases
- Pull request#4SqLait2024-07-16 07:55
- Pull request#4SqLait2024-07-16 07:55
- Pull request#3SqLait2024-07-16 07:55
- Pull request#2SqLait2024-07-03 08:51
- Pull request#2SqLait2024-07-03 08:51
- Pull request#1SqLait2024-07-03 08:49
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 2 stars here means stars gained during the window, not the repo's star count.