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Аrchitectural framework for game development in Unity and C#, built around the idea of constructing game systems from atomic elements.

active 2024-08-13 → 2026-09-06 (UTC)

Complete coverage28,210 / 28,210 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-11-02 (UTC)
Events
1.3K
Pushes
1.1K
Pull requests
15
Issues
74
Stars
73
Forks
8

Activity over time

Daily event counts in the loaded window

Line chart, 755 days from 2024-08-13 to 2026-09-06. Pushes: 1,105 total, peak 43 in a day. Pull requests: 15 total, peak 3 in a day. Issues: 74 total, peak 6 in a day. Comments: 44 total, peak 5 in a day. Stars: 73 total, peak 8 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
StarKRE221.2K1.1K1329
Lyten02240013
Talmagett4000
ArnCarveris4002
silencecoder1000
pojitonov1000
Ponyu-dev1000
DmitryKuznetsovDeveloper1010
desendo1010

Recent activity

Latest issues, pull requests and releases

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 73 stars here means stars gained during the window, not the repo's star count.