2d top down rogue-like where the player enters abandoned space stations in order to collect resources. Depending on the station there can be different enemy types. At the end of a run the player sells the resources he gather and can purchase a variety of upgrades. Stations get harder as the player upgrades.
active 2026-02-06 → 2026-05-06 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 90 days from 2026-02-06 to 2026-05-06. Pushes: 166 total, peak 11 in a day. Pull requests: 46 total, peak 8 in a day. Issues: 68 total, peak 7 in a day. Comments: 4 total, peak 1 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| WilWorld | 69 | 34 | 3 | 0 |
| Goldbarn | 63 | 39 | 9 | 1 |
| meheraj-khatri | 49 | 42 | 1 | 1 |
| Zac-Evans62 | 31 | 10 | 12 | 0 |
| sbetanco0305 | 29 | 11 | 12 | 2 |
| SimonHalaszi | 19 | 10 | 5 | 0 |
| meherajkhatri | 18 | 14 | 2 | 0 |
| yh2o | 11 | 6 | 1 | 0 |
| ngoloy18 | 3 | 0 | 1 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#209WilWorld2026-04-28 00:13Boss room implimentaion
- Issue#208WilWorld2026-04-28 00:12Fix Shop upgrades
- Issue#208WilWorld2026-04-28 00:12Fix Shop upgrades
- Issue#124WilWorld2026-04-28 00:09upgrade/progression system
- Pull request#197Zac-Evans622026-04-27 00:59
- Issue#191WilWorld2026-04-26 17:56Fix Shop money bug
- Issue#188WilWorld2026-04-26 17:56Coins are still on the floor after level change
- Pull request#196yh2o2026-04-26 16:10
- Pull request#195ngoloy182026-04-26 08:19
- Issue#184meherajkhatri2026-04-26 02:26Remaining Test Cases
- Pull request#193meherajkhatri2026-04-25 23:27
- Pull request#193meherajkhatri2026-04-25 23:12
- Issue#189meherajkhatri2026-04-23 00:12Research and test GitHub Pygame deployment
- Pull request#186Goldbarn2026-04-21 23:19
- Issue#147Zac-Evans622026-04-20 23:18possible boss enemy types
- Pull request#183WilWorld2026-04-20 22:56
- Pull request#182sbetanco03052026-04-20 04:27
- Issue#172Zac-Evans622026-04-19 20:09make health drop less powerful
- Pull request#177Zac-Evans622026-04-19 19:38
- Issue#132yh2o2026-04-17 04:38Add enemy AI
- Pull request#175SimonHalaszi2026-04-15 20:33
- Issue#172Zac-Evans622026-04-13 22:39make health drop less powerful
- Pull request#169WilWorld2026-04-13 21:47
- Issue#167WilWorld2026-04-12 19:22Better inventory UI
- Issue comment#166Goldbarn2026-04-12 05:42Added version number
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.