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StationFallTeam/Station-fall

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2d top down rogue-like where the player enters abandoned space stations in order to collect resources. Depending on the station there can be different enemy types. At the end of a run the player sells the resources he gather and can purchase a variety of upgrades. Stations get harder as the player upgrades.

active 2026-02-062026-05-06 (UTC)

Complete coverage26,752 / 26,752 hourly files (100%) · 2 absent upstream2023-08-152026-09-02 (UTC)
Events
318
Pushes
166
Pull requests
46
Issues
68
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 90 days from 2026-02-06 to 2026-05-06. Pushes: 166 total, peak 11 in a day. Pull requests: 46 total, peak 8 in a day. Issues: 68 total, peak 7 in a day. Comments: 4 total, peak 1 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
WilWorld693430
Goldbarn633991
meheraj-khatri494211
Zac-Evans623110120
sbetanco03052911122
SimonHalaszi191050
meherajkhatri181420
yh2o11610
ngoloy183010

Recent activity

Latest issues, pull requests and releases

  • Issue#209WilWorld2026-04-28 00:13
    Boss room implimentaion
  • Issue#208WilWorld2026-04-28 00:12
    Fix Shop upgrades
  • Issue#208WilWorld2026-04-28 00:12
    Fix Shop upgrades
  • Issue#124WilWorld2026-04-28 00:09
    upgrade/progression system
  • Pull request#197Zac-Evans622026-04-27 00:59
  • Issue#191WilWorld2026-04-26 17:56
    Fix Shop money bug
  • Issue#188WilWorld2026-04-26 17:56
    Coins are still on the floor after level change
  • Pull request#196yh2o2026-04-26 16:10
  • Pull request#195ngoloy182026-04-26 08:19
  • Issue#184meherajkhatri2026-04-26 02:26
    Remaining Test Cases
  • Pull request#193meherajkhatri2026-04-25 23:27
  • Pull request#193meherajkhatri2026-04-25 23:12
  • Issue#189meherajkhatri2026-04-23 00:12
    Research and test GitHub Pygame deployment
  • Pull request#186Goldbarn2026-04-21 23:19
  • Issue#147Zac-Evans622026-04-20 23:18
    possible boss enemy types
  • Pull request#183WilWorld2026-04-20 22:56
  • Pull request#182sbetanco03052026-04-20 04:27
  • Issue#172Zac-Evans622026-04-19 20:09
    make health drop less powerful
  • Pull request#177Zac-Evans622026-04-19 19:38
  • Issue#132yh2o2026-04-17 04:38
    Add enemy AI
  • Pull request#175SimonHalaszi2026-04-15 20:33
  • Issue#172Zac-Evans622026-04-13 22:39
    make health drop less powerful
  • Pull request#169WilWorld2026-04-13 21:47
  • Issue#167WilWorld2026-04-12 19:22
    Better inventory UI
  • Issue comment#166Goldbarn2026-04-12 05:42
    Added version number

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.