Entrega do projeto 2 do módulo de Introdução ao Unity 3D. A tarefa consiste em fazer um jogo não jogável que aplica os seguintes conceitos: Prefabs, colisões, física e criação de cenários. Meu projeto se diferencia por usar o estilo de câmera isométrica, fazer o ponto final ser um vulcão e tentar criar uma animação satisfatória.
active 2024-09-11 → 2024-09-26 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 16 days from 2024-09-11 to 2024-09-26. Pushes: 2 total, peak 2 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 0 total, peak 0 in a day. Comments: 0 total, peak 0 in a day. Stars: 1 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| Stremps | 2 | 2 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
No issue or PR events — this repo's activity is pushes only.
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.