Skip to content

StudioSyndiCatCaius/OmegaGameFramework

View on GitHub ↗Related repositories →

Easy expansive gameplay framework plugin for Unreal Engine. (Abilities, Attributes, Modular Systems, Async Events, and more)

active 2023-08-18 → 2026-07-14 (UTC)

Complete coverage28,392 / 28,392 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-11-09 (UTC)
Events
238
Pushes
51
Pull requests
13
Issues
8
Stars
99
Forks
17

Activity over time

Daily event counts in the loaded window

Line chart, 1062 days from 2023-08-18 to 2026-07-14. Pushes: 51 total, peak 6 in a day. Pull requests: 13 total, peak 2 in a day. Issues: 8 total, peak 1 in a day. Comments: 14 total, peak 3 in a day. Stars: 99 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
StudioSyndiCatCaius625182
andreiagmu16048
HeadClot5012
saravanan2907022001
DmytroStadnik1000
parasitemartini1001

Recent activity

Latest issues, pull requests and releases

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 99 stars here means stars gained during the window, not the repo's star count.