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active 2025-11-222025-11-22 (UTC)

Complete coverage26,690 / 26,690 hourly files (100%) · 2 absent upstream2023-08-152026-08-31 (UTC)
Events
13
Pushes
2
Pull requests
0
Issues
11
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 1 days from 2025-11-22 to 2025-11-22. Pushes: 2 total, peak 2 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 11 total, peak 11 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Sulca209913200

Recent activity

Latest issues, pull requests and releases

  • Issue#19Sulca20992025-11-22 06:49
    Generate AI algorithms
  • Issue#15Sulca20992025-11-22 06:40
    Edit the graphics Enedina code and character classes to read off a file and replay the rig animations
  • Issue#14Sulca20992025-11-22 06:39
    Make the main menu code and implement it in the main class.
  • Issue#13Sulca20992025-11-22 06:37
    Make the physics engine for all the classes
  • Issue#12Sulca20992025-11-22 06:37
    Create the character AI, character parent and child classes
  • Issue#11Sulca20992025-11-22 06:35
    Work on the main code to handle all the other code on the game engine
  • Issue#9Sulca20992025-11-22 06:31
    Design a simple map, not with full detail for the game engine
  • Issue#7Sulca20992025-11-22 06:28
    Create the art for most character
  • Issue#5Sulca20992025-11-22 06:26
    Generate the files for the objects, forces etc…
  • Issue#4Sulca20992025-11-22 06:24
    Write the script for the schemes and some talking.
  • Issue#2Sulca20992025-11-22 06:21
    Create concepts of the nods and players

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.