active 2025-11-22 → 2025-11-22 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 1 days from 2025-11-22 to 2025-11-22. Pushes: 2 total, peak 2 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 11 total, peak 11 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| Sulca2099 | 13 | 2 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#19Sulca20992025-11-22 06:49Generate AI algorithms
- Issue#15Sulca20992025-11-22 06:40Edit the graphics Enedina code and character classes to read off a file and replay the rig animations
- Issue#14Sulca20992025-11-22 06:39Make the main menu code and implement it in the main class.
- Issue#13Sulca20992025-11-22 06:37Make the physics engine for all the classes
- Issue#12Sulca20992025-11-22 06:37Create the character AI, character parent and child classes
- Issue#11Sulca20992025-11-22 06:35Work on the main code to handle all the other code on the game engine
- Issue#9Sulca20992025-11-22 06:31Design a simple map, not with full detail for the game engine
- Issue#7Sulca20992025-11-22 06:28Create the art for most character
- Issue#5Sulca20992025-11-22 06:26Generate the files for the objects, forces etc…
- Issue#4Sulca20992025-11-22 06:24Write the script for the schemes and some talking.
- Issue#2Sulca20992025-11-22 06:21Create concepts of the nods and players
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.