Skip to content

My first RayCaster with miniLibX -----------------------> This project is inspired by the world-famous Wolfenstein 3D game, which was the first FPS ever. It will enable you to explore ray-casting. Your goal will be to make a dynamic view inside a maze, in which you’ll have to find your way.

active 2024-10-142025-03-13 (UTC)

Complete coverage26,722 / 26,722 hourly files (100%) · 2 absent upstream2023-08-152026-09-01 (UTC)
Events
223
Pushes
134
Pull requests
6
Issues
30
Stars
4
Forks
1

Activity over time

Daily event counts in the loaded window

Line chart, 151 days from 2024-10-14 to 2025-03-13. Pushes: 134 total, peak 9 in a day. Pull requests: 6 total, peak 2 in a day. Issues: 30 total, peak 5 in a day. Comments: 26 total, peak 4 in a day. Stars: 4 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Sulig161100625
AndreaMartins353401

Recent activity

Latest issues, pull requests and releases

  • Issue comment#7Sulig2025-03-05 17:16
    Map error handling
  • Issue#7Sulig2025-03-05 17:16
    Map error handling
  • Issue comment#9Sulig2025-01-24 18:54
    Apply textures
  • Issue#9Sulig2025-01-24 18:54
    Apply textures
  • Issue comment#4Sulig2025-01-24 18:35
    Raycasting
  • Issue#4Sulig2025-01-24 18:35
    Raycasting
  • Issue#7Sulig2025-01-24 18:25
    Map error handling
  • Issue#11Sulig2025-01-16 17:41
    A minimap system
  • Issue#16Sulig2025-01-14 18:05
    Acomplish to Norminette
  • Issue#16Sulig2025-01-14 17:30
    Acomplish to Norminette
  • Issue#14Sulig2025-01-14 17:30
    Segfault with error maps
  • Issue comment#15Sulig2025-01-14 17:29
    Rotate the point of view with the mouse
  • Issue#15Sulig2025-01-14 17:28
    Rotate the point of view with the mouse
  • Issue comment#4Sulig2025-01-14 14:52
    Raycasting
  • Issue#4Sulig2025-01-14 14:52
    Raycasting
  • Issue comment#13Sulig2025-01-09 18:43
    Re-Scale window game
  • Issue#13Sulig2025-01-09 18:43
    Re-Scale window game
  • Issue comment#4Sulig2025-01-09 12:37
    Raycasting
  • Issue#4Sulig2025-01-09 12:37
    Raycasting
  • Issue comment#12Sulig2025-01-08 17:10
    Wall collisions
  • Issue comment#4Sulig2025-01-08 17:09
    Raytracing
  • Issue#4Sulig2025-01-08 17:09
    Raytracing
  • Issue comment#12Sulig2024-12-18 18:46
    Wall collisions
  • Issue#12Sulig2024-12-18 18:46
    Wall collisions
  • Issue comment#14Sulig2024-12-18 17:04
    create error maps.cub to test

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 4 stars here means stars gained during the window, not the repo's star count.