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SuperHackio/GalaxyLevelEngine

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active 2024-08-022026-06-21 (UTC)

Partial coverage14,851 / 18,114 hourly files (82%) · 2 absent upstream · 3,262 failed, retryable2024-07-172026-08-11 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
140
Pushes
11
Pull requests
0
Issues
45
Stars
12
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 689 days from 2024-08-02 to 2026-06-21. Pushes: 11 total, peak 2 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 45 total, peak 3 in a day. Comments: 62 total, peak 5 in a day. Stars: 12 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
SuperHackio4911027
Linkmaster2031460023
DagaCotowaru6005
tails2012timnew5003
chendeni4001
0of643001
Kasuna982001
Syreyup1000
tails11541001

Recent activity

Latest issues, pull requests and releases

  • Issue#192SuperHackio2025-12-31 21:50
    PLEASE RECREATE SUPER MARIO GALAXY 1.3.0 ON WII!
  • Issue comment#192SuperHackio2025-12-31 21:50
    PLEASE RECREATE SUPER MARIO GALAXY 1.3.0 ON WII!
  • Issue#190SuperHackio2025-09-23 02:40
    Add Event Schedules
  • Issue comment#164SuperHackio2025-09-23 02:31
    Hotswapping/ResourceMask failing when entries aren't at the top of the list
  • Issue comment#126SuperHackio2025-09-23 02:29
    Add Power Star "type names" based on Color Frame for custom colours & move Power Star Lighting information out of the game code and into GameSettings
  • Issue comment#161SuperHackio2025-09-23 02:23
    ???????? ?????? ??????
  • Issue comment#189SuperHackio2025-09-15 14:08
    SMG0 Template Hack not starting properly
  • Issue#1890of642025-09-12 20:19
    SMG0 Template Hack not starting properly
  • Issue comment#1890of642025-09-07 23:09
    SMG0 Template Hack not starting properly
  • Issue comment#189SuperHackio2025-09-07 22:34
    SMG0 Template Hack not starting properly
  • Issue comment#189SuperHackio2025-09-07 01:39
    SMG0 Template Hack not starting properly
  • Issue#1890of642025-09-05 23:18
    SMG0 Template Hack not starting properly
  • Issue#187Syreyup2025-08-13 19:37
    No-boot-out stars during multiplayer leave a floating Co-star Luma where the star was collected
  • Issue comment#186SuperHackio2025-08-13 13:55
    OpenComets cutscene constantly playing
  • Issue#186SuperHackio2025-08-13 13:55
    OpenComets cutscene constantly playing
  • Issue#186Linkmaster20312025-08-12 12:32
    OpenComets cutscene constantly playing
  • Issue#185Linkmaster20312025-08-08 21:36
    How to use the intro cutscene from galaxy level engine v1's template hack?
  • Issue#185Linkmaster20312025-07-30 13:09
    How to use mbsf stuff to add coins?
  • Issue comment#184Linkmaster20312025-07-28 16:42
    How to add pre made zones to stages.
  • Issue#184Linkmaster20312025-07-28 16:23
    How to add pre made zones to stages.
  • Issue comment#183SuperHackio2025-07-27 19:32
    GLE V4 Beta issue
  • Issue#183SuperHackio2025-07-27 19:32
    GLE V4 Beta issue
  • Issue#183Linkmaster20312025-07-23 14:37
    GLE V4 Beta issue
  • Issue#182Linkmaster20312025-07-12 15:55
    How to compile gle-v4 beta
  • Issue#178Linkmaster20312025-06-16 22:44
    Issue that idk

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 12 stars here means stars gained during the window, not the repo's star count.