active 2024-06-30 → 2026-06-22 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 723 days from 2024-06-30 to 2026-06-22. Pushes: 178 total, peak 6 in a day. Pull requests: 4 total, peak 2 in a day. Issues: 47 total, peak 3 in a day. Comments: 89 total, peak 14 in a day. Stars: 5 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| SuperSpaceEye | 240 | 175 | 0 | 46 |
| Createmodengineering | 11 | 0 | 0 | 10 |
| harukyno | 6 | 0 | 0 | 5 |
| MulatramAwA | 5 | 0 | 0 | 2 |
| Arosantelden | 5 | 0 | 0 | 4 |
| LogicWheat | 4 | 0 | 3 | 0 |
| WANGNIMA912 | 3 | 0 | 0 | 2 |
| Arliinks | 3 | 0 | 0 | 2 |
| CkreaM | 2 | 0 | 0 | 2 |
| Eyerisss | 2 | 0 | 0 | 2 |
| CandleCat15 | 2 | 0 | 0 | 1 |
| Erisfiregamer1 | 2 | 0 | 0 | 1 |
| neptunecentury | 2 | 0 | 0 | 1 |
| ZXXXXX080 | 2 | 0 | 0 | 0 |
| Chelovechic | 2 | 0 | 0 | 1 |
| NoaHimesaka1873 | 2 | 0 | 0 | 1 |
| Lioewe | 2 | 0 | 0 | 1 |
| 1luik | 1 | 0 | 0 | 0 |
| dawnberets-cloud | 1 | 0 | 0 | 0 |
| Ikbaru-ver8050 | 1 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#73SuperSpaceEye2026-06-09 23:38Vmod crash
- Issue#70HardiMansyah2026-04-14 05:13Vmod V1.9.0 crashes when loading terrain or creating a new world
- Issue comment#69tjdavis1232-lang2026-04-14 00:35VS crashing with the latest V mod
- Issue#67Alym32442026-03-16 15:06hi
- Issue comment#64SuperSpaceEye2026-01-09 23:49[Issue] Attempting to duplicate deployed Clockwork bearings in schematics fails
- Issue comment#63SuperSpaceEye2026-01-08 16:57VMOD 1.9 – Physics instability and visual desync at small scales (<0.5, especially <0.25) Environment Minecraft: 1.20.1 Valkyrien Skies: 2.4.x VMOD: 1.9 Modpack: Custom
- Issue#63dawnberets-cloud2026-01-08 16:55VMOD 1.9 – Physics instability and visual desync at small scales (<0.5, especially <0.25) Environment Minecraft: 1.20.1 Valkyrien Skies: 2.4.x VMOD: 1.9 Modpack: Custom
- Issue#62SuperSpaceEye2026-01-04 15:00Server crashes when using vmod to load in my ships
- Issue#61SuperSpaceEye2026-01-04 00:58Compatibility Issues
- Issue comment#60SuperSpaceEye2025-12-29 14:32Redstone transmitters don't work on VS ships, but if I remove Vmod, everything works
- Issue#60Feryaq2025-12-29 01:11Redstone transmitters don't work on VS ships, but if I remove Vmod, everything works
- Pull request#59LogicWheat2025-12-28 14:17
- Pull request#59LogicWheat2025-12-28 06:42
- Pull request#58LogicWheat2025-12-06 18:22
- Issue comment#57SuperSpaceEye2025-12-02 15:38game crashed
- Issue#57Ikbaru-ver80502025-12-02 10:06game crashed
- Issue#551luik2025-11-19 09:07The title is too long to fit
- Issue comment#53SuperSpaceEye2025-10-25 16:49Is it possible to load 1.7.1 schem to 0.1.3 Vmod version?
- Issue comment#53Createmodengineering2025-10-25 16:16Is it possible to load 1.7.1 schem to 0.1.3 Vmod version?
- Issue comment#53Createmodengineering2025-10-25 16:15Is it possible to load 1.7.1 schem to 0.1.3 Vmod version?
- Issue comment#53SuperSpaceEye2025-10-25 16:15Is it possible to load 1.7.1 schem to 0.1.3 Vmod version?
- Issue#53SuperSpaceEye2025-10-25 16:15Is it possible to load 1.7.1 schem to 0.1.3 Vmod version?
- Issue#52thebikwirm2025-10-18 13:24missing vmod class even tho vmod is there
- Issue comment#51SuperSpaceEye2025-10-07 22:51Schematics created from version 1.0.0 won't load in version 1.7.1
- Issue comment#50SuperSpaceEye2025-08-31 19:35Server Crashed when using vmod blueprint
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 5 stars here means stars gained during the window, not the repo's star count.