Game Engine using C++/OpenGL
active 2024-10-19 → 2024-10-25 (UTC)
Partial coverage20,517 / 26,273 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-15 → 2026-08-13 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
24
Pushes
11
Pull requests
7
Issues
0
Stars
0
Forks
1
Activity over time
Daily event counts in the loaded window
Line chart, 7 days from 2024-10-19 to 2024-10-25. Pushes: 11 total, peak 8 in a day. Pull requests: 7 total, peak 7 in a day. Issues: 0 total, peak 0 in a day. Comments: 1 total, peak 1 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| Synyproxy | 14 | 11 | 3 | 0 |
| adriengivry | 5 | 0 | 4 | 1 |
Recent activity
Latest issues, pull requests and releases
- Pull request#4Synyproxy2024-10-20 06:29
- Pull request#4adriengivry2024-10-20 06:27
- Pull request#3Synyproxy2024-10-20 06:26
- Issue comment#2adriengivry2024-10-20 06:23Attempt to make projects static
- Pull request#3adriengivry2024-10-20 06:22
- Pull request#2adriengivry2024-10-20 06:20
- Pull request#1Synyproxy2024-10-20 05:19
- Pull request#1adriengivry2024-10-20 05:14
- ReleaseSynyproxy2024-10-20 04:450.1
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.