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PewPewSmash or PPS is a 2D java game in multiplayer with KryoNet

active 2024-11-132024-12-23 (UTC)

Complete coverage26,540 / 26,540 hourly files (100%) · 2 absent upstream2023-08-152026-08-24 (UTC)
Events
142
Pushes
72
Pull requests
4
Issues
55
Stars
4
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 41 days from 2024-11-13 to 2024-12-23. Pushes: 72 total, peak 8 in a day. Pull requests: 4 total, peak 2 in a day. Issues: 55 total, peak 9 in a day. Comments: 1 total, peak 1 in a day. Stars: 4 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
T1WiLLi1317241
SamaelHeaven1000

Recent activity

Latest issues, pull requests and releases

  • Pull request#126T1WiLLi2024-12-20 19:58
  • Pull request#126T1WiLLi2024-12-20 19:58
  • Issue#119T1WiLLi2024-12-16 00:10
    IMPLEMENT FEET ANIMATION
  • Issue#113T1WiLLi2024-12-16 00:10
    Implement Storm Event information to give info to player
  • Issue#125T1WiLLi2024-12-16 00:10
    Implement Plane drop in battle_royale mode
  • Issue#123T1WiLLi2024-12-16 00:10
    Implement occlusion of statics world entities
  • Issue#122T1WiLLi2024-12-16 00:10
    Refactor: Server processor
  • Issue#124T1WiLLi2024-12-16 00:10
    Maybe ? Implement procedurally building generation
  • Issue#113T1WiLLi2024-12-11 20:11
    Implement Storm Event information to give info to player
  • Issue#110T1WiLLi2024-12-11 20:10
    Audio
  • Issue#121T1WiLLi2024-12-10 17:33
    fix teleport on collision with static OBJECT to take the centerX and centerY of the entitiy instead of top-left coord
  • Issue#120T1WiLLi2024-12-10 17:07
    Remove lobby and postgame lobby in Sandbox mode
  • Issue#114T1WiLLi2024-12-09 19:43
    Player spawn
  • Issue#125T1WiLLi2024-12-09 19:43
    Implement Plane drop in battle_royale mode
  • Issue#124T1WiLLi2024-12-09 19:42
    Maybe ? Implement procedurally building generation
  • Issue#123T1WiLLi2024-12-09 19:42
    Implement occlusion of statics world entities
  • Issue#122T1WiLLi2024-12-09 19:36
    Refactor: Server processor
  • Issue#121T1WiLLi2024-12-09 19:36
    fix teleport on collision with static OBJECT to take the centerX and centerY of the entitiy instead of top-left coord
  • Issue#120T1WiLLi2024-12-09 19:30
    Remove lobby and postgame lobby in Sandbox mode
  • Issue#119T1WiLLi2024-12-09 19:29
    IMPLEMENT FEET ANIMATION
  • Issue#109T1WiLLi2024-12-08 06:05
    Lobby
  • Issue#118T1WiLLi2024-12-07 16:47
    Normal case can't drop glock or colt45
  • Issue#117T1WiLLi2024-12-07 16:32
    Airdrop events
  • Issue#112T1WiLLi2024-12-03 16:59
    Implement Storm on the minimap
  • Issue#118T1WiLLi2024-12-03 16:52
    Normal case can't drop glock or colt45

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 4 stars here means stars gained during the window, not the repo's star count.