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Composable Block primitive library for Godot 4 — geometry, connections, messaging, visual state. 551 tests.

active 2026-03-012026-08-16 (UTC)

Complete coverage26,501 / 26,501 hourly files (100%) · 2 absent upstream2023-08-152026-08-23 (UTC)
Events
92
Pushes
27
Pull requests
0
Issues
28
Stars
1
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 169 days from 2026-03-01 to 2026-08-16. Pushes: 27 total, peak 4 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 28 total, peak 9 in a day. Comments: 31 total, peak 12 in a day. Stars: 1 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
snipcodeit634031
MikeEsk232300

Recent activity

Latest issues, pull requests and releases

  • Issue#8snipcodeit2026-03-30 18:40
    TJ Deep Review [High]: Light nodes created by _build_light() are added to scene tre...
  • Issue comment#19snipcodeit2026-03-30 10:16
    TJ Deep Review [High]: The LOD scan is now conditionally skipped based on camera mo...
  • Issue comment#20snipcodeit2026-03-30 05:42
    TJ Deep Review [High]: The removal of the debug print statement in BlockMeshMerger ...
  • Issue comment#16snipcodeit2026-03-30 00:25
    TJ Deep Review [High]: The visibility range margin values were changed from 10.0 to...
  • Issue comment#21snipcodeit2026-03-29 23:56
    TJ Deep Review [High]: Inconsistent default material handling and behavior in get_c...
  • Issue comment#19snipcodeit2026-03-29 21:02
    TJ Deep Review [High]: The LOD scan is now conditionally skipped based on camera mo...
  • Issue comment#18snipcodeit2026-03-29 20:43
    TJ Deep Review [High]: The code does not check if the light node is properly initia...
  • Issue comment#17snipcodeit2026-03-29 20:33
    TJ Deep Review [High]: MeshInstance3D nodes created during mesh merging are not pro...
  • Issue comment#20snipcodeit2026-03-29 13:48
    TJ Deep Review [High]: The removal of the debug print statement in BlockMeshMerger ...
  • Issue comment#18snipcodeit2026-03-29 09:08
    TJ Deep Review [High]: The code does not check if the light node is properly initia...
  • Issue comment#21snipcodeit2026-03-29 08:13
    TJ Deep Review [High]: Inconsistent default material handling and behavior in get_c...
  • Issue comment#19snipcodeit2026-03-29 04:13
    TJ Deep Review [High]: The LOD scan is now conditionally skipped based on camera mo...
  • Issue comment#18snipcodeit2026-03-29 03:56
    TJ Deep Review [High]: The code does not check if the light node is properly initia...
  • Issue comment#17snipcodeit2026-03-29 03:46
    TJ Deep Review [High]: MeshInstance3D nodes created during mesh merging are not pro...
  • Issue comment#22snipcodeit2026-03-29 03:11
    TJ Deep Review [High]: Visibility range settings are now skipped for 'sky' tagged b...
  • Issue comment#20snipcodeit2026-03-29 00:45
    TJ Deep Review [High]: The removal of the debug print statement in BlockMeshMerger ...
  • Issue comment#16snipcodeit2026-03-28 23:56
    TJ Deep Review [High]: The visibility range margin values were changed from 10.0 to...
  • Issue comment#22snipcodeit2026-03-28 23:38
    TJ Deep Review [High]: Visibility range settings are now skipped for 'sky' tagged b...
  • Issue comment#20snipcodeit2026-03-28 20:46
    TJ Deep Review [High]: The removal of the debug print statement in BlockMeshMerger ...
  • Issue comment#19snipcodeit2026-03-28 20:32
    TJ Deep Review [High]: The LOD scan is now conditionally skipped based on camera mo...
  • Issue comment#20snipcodeit2026-03-28 16:51
    TJ Deep Review [High]: The removal of the debug print statement in BlockMeshMerger ...
  • Issue comment#17snipcodeit2026-03-28 11:59
    TJ Deep Review [High]: MeshInstance3D nodes created during mesh merging are not pro...
  • Issue#20snipcodeit2026-03-28 00:18
    TJ Deep Review [High]: The removal of the debug print statement in BlockMeshMerger ...
  • Issue#20snipcodeit2026-03-28 00:18
    TJ Deep Review [High]: The removal of the debug print statement in BlockMeshMerger ...
  • Issue#20snipcodeit2026-03-28 00:18
    TJ Deep Review [High]: The removal of the debug print statement in BlockMeshMerger ...

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 1 stars here means stars gained during the window, not the repo's star count.