Game engine made in C/C++ using OpenGL
active 2024-11-04 → 2024-11-12 (UTC)
Complete coverage26,708 / 26,708 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-31 (UTC)
Events
16
Pushes
10
Pull requests
2
Issues
0
Stars
0
Forks
1
Activity over time
Daily event counts in the loaded window
Line chart, 9 days from 2024-11-04 to 2024-11-12. Pushes: 10 total, peak 3 in a day. Pull requests: 2 total, peak 2 in a day. Issues: 0 total, peak 0 in a day. Comments: 2 total, peak 2 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
Recent activity
Latest issues, pull requests and releases
- Issue comment#1Rack762024-11-09 21:24Refactor
- Issue comment#1TMG8047KG2024-11-09 21:08Refactor
- Pull request#1TMG8047KG2024-11-09 21:08
- Pull request#1Rack762024-11-09 20:26
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.