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C++ implementation of the active object pattern with hierarchical state machines

active 2024-09-052024-10-10 (UTC)

Complete coverage26,351 / 26,351 hourly files (100%) · 2 absent upstream2023-08-152026-08-16 (UTC)
Events
42
Pushes
17
Pull requests
6
Issues
8
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 36 days from 2024-09-05 to 2024-10-10. Pushes: 17 total, peak 6 in a day. Pull requests: 6 total, peak 2 in a day. Issues: 8 total, peak 3 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
TSMotter311760

Recent activity

Latest issues, pull requests and releases

  • Issue#8TSMotter2024-09-26 13:27
    Improve decoupling between active object definition and state machine definition
  • Issue#7TSMotter2024-09-26 01:17
    Implement unit tests for StateManager class
  • Issue#1TSMotter2024-09-26 01:12
    Superstates to be able to handle events that are unhandled by child states
  • Pull request#6TSMotter2024-09-26 01:12
  • Pull request#6TSMotter2024-09-26 01:12
  • Issue#3TSMotter2024-09-25 18:01
    Create a simpler example to enable easier prototyping of other tasks
  • Pull request#5TSMotter2024-09-25 18:01
  • Pull request#5TSMotter2024-09-25 18:00
  • Issue#2TSMotter2024-09-17 00:17
    Create interface class for State - "IState"
  • Pull request#4TSMotter2024-09-17 00:17
  • Pull request#4TSMotter2024-09-17 00:17
  • Issue#3TSMotter2024-09-16 23:18
    Create a simpler example to enable easier prototyping of other tasks
  • Issue#2TSMotter2024-09-16 23:08
    Create interface class for State - "IState"
  • Issue#1TSMotter2024-09-09 21:55
    Superstates to be able to handle events that are unhandled by child states

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.